gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:abilities
|
punching
jumping
kicking
|
gptkbp:arcade_cabinet
|
Upright
|
gptkbp:art_style
|
pixel art
|
gptkbp:cultural_impact
|
popular in 1980s
|
gptkbp:design
|
gptkb:Yoshiki_Okamoto
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gptkbp:developer
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gptkb:Irem
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gptkbp:enemy_types
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gptkb:boss
gptkb:martial_arts
|
gptkbp:fan_base
|
cult following
|
gptkbp:game_awards
|
gptkb:none
|
gptkbp:game_engine
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gptkb:custom_engine
|
gptkbp:game_mechanics
|
gptkb:power-ups
score system
health bar
|
gptkbp:gameplay
|
side-scrolling
|
gptkbp:genre
|
Beat 'em up
|
gptkbp:home_port
|
gptkb:Commodore_64
gptkb:NES
gptkb:ZX_Spectrum
gptkb:Game_Boy
|
https://www.w3.org/2000/01/rdf-schema#label
|
Kung-Fu Master
|
gptkbp:influenced
|
gptkb:Final_Fight
gptkb:Street_Fighter_series
gptkb:Mortal_Kombat
gptkb:Tekken
gptkb:Double_Dragon
|
gptkbp:influenced_by
|
gptkb:martial_arts
|
gptkbp:inspired
|
other beat 'em up games
|
gptkbp:inspired_by
|
Kung Fu films
|
gptkbp:legacy
|
influential in gaming history
|
gptkbp:level_design
|
multiple stages
|
gptkbp:main_character
|
gptkb:Thomas
|
gptkbp:multiplayer
|
No
|
gptkbp:music_composer
|
gptkb:Kōsuke_Yamashita
|
gptkbp:narrative
|
rescue the kidnapped girl
|
gptkbp:platform
|
gptkb:Arcade
|
gptkbp:release_platform
|
gptkb:Arcade
gptkb:PC
home consoles
|
gptkbp:release_year
|
gptkb:1984
|
gptkbp:remake
|
gptkb:PC
gptkb:2000
gptkb:Mikro-Gen
gptkb:Kung-Fu_Master:_The_Legend_Returns
|
gptkbp:sequel
|
gptkb:Kung-Fu_Master_II
gptkb:Kung-Fu_Master_III
|
gptkbp:setting
|
gptkb:Mixed_Martial_Artist
|
gptkbp:successor
|
gptkb:Kung-Fu_Master_II
|
gptkbp:bfsParent
|
gptkb:Atari_1200_XL
|
gptkbp:bfsLayer
|
7
|