KongZhong Corporation

GPTKB entity

Statements (44)
Predicate Object
gptkbp:instanceOf Corporation
gptkbp:acquisition Acquired by a private equity firm in 2014
Acquired by a consortium in 2014
gptkbp:businessModel Subscription model
In-app purchases
Freemium model
gptkbp:competitors gptkb:Baidu
Tencent
NetEase
gptkbp:employees Approximately 500
gptkbp:expansion Launched cloud services
Entered the e-commerce sector
Expanded into mobile gaming market
Developed_AI_technologies
gptkbp:founded 2000
gptkbp:founder gptkb:Jianxiong_Zhang
gptkbp:headquarters gptkb:Beijing,_China
https://www.w3.org/2000/01/rdf-schema#label KongZhong Corporation
gptkbp:industry Telecommunications
gptkbp:investmentFocus Invested in various tech startups
gptkbp:notableGames gptkb:Zhengtu_Online
Dragon Oath
Tian Long Ba Bu
The Legend of Mir 2
The_World_of_Legend
gptkbp:parentCompany nan
gptkbp:partnerships Collaborated with international game developers
Various_mobile_operators_in_China
gptkbp:products Mobile games
Online games
Mobile_applications
gptkbp:revenue $100 million (2020)
gptkbp:services Internet services
Wireless services
Mobile_gaming
gptkbp:socialResponsibility Supports local charities
Supports educational initiatives
Engages in community development projects
Promotes digital literacy
Contributes to environmental sustainability initiatives
gptkbp:stockSymbol KONG
gptkbp:subsidiary gptkb:KongZhong_Network_Technology
gptkbp:targetMarket gptkb:China
gptkbp:website www.kongzhong.com