Statements (65)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:species
|
gptkbp:bfsLayer |
4
|
gptkbp:bfsParent |
gptkb:Scadrial
|
gptkbp:appears_in |
gptkb:Mistborn_series
|
gptkbp:are |
aggressive
reanimated corpses created from humans |
gptkbp:associated_with |
gptkb:Lord_Ruler
gptkb:Allomancy Hemalurgy |
gptkbp:characteristics |
superhuman strength
large size lack of intelligence brutal strength |
gptkbp:controls |
gptkb:Mistborn
|
gptkbp:convicted_of |
gptkb:Mistborn
|
gptkbp:created_by |
gptkb:Brandon_Sanderson
human beings |
gptkbp:first_appearance |
gptkb:Mistborn:_The_Final_Empire
|
gptkbp:governed_by |
gptkb:Koloss_army
|
gptkbp:has_ability |
gptkb:television_series
superhuman strength combat prowess can be commanded by a Mistborn can be created through Hemalurgy can be influenced by emotions can be made more powerful with more spikes can be made to feel anger can be made to feel anger towards enemies can be made to feel confusion can be made to feel confusion in strategy can be made to feel despair can be made to feel despair in loss can be made to feel fatigue can be made to feel fear can be made to feel fear of a leader can be made to feel hate can be made to feel hate for enemies can be made to feel hope can be made to feel hope in victory can be made to feel hunger can be made to feel joy can be made to feel joy in battle can be made to feel love can be made to feel love for comrades can be made to feel loyalty can be made to feel loyalty to a leader can be made to feel pain can be made to feel rage can be made to feel sadness can be made to feel sadness in defeat can be made to feel thirst can be made to fight for a cause can be made to follow commands can be used as soldiers controlled by a leader fighting in groups sustained by blood |
gptkbp:have |
blue skin
metal spikes a leader called a ' Koloss commander' |
https://www.w3.org/2000/01/rdf-schema#label |
Koloss
|
gptkbp:is_inhabited_by |
gptkb:Scadrial
|
gptkbp:origin |
Hemalurgy
|
gptkbp:part_of |
gptkb:Mistborn_series
|