Statements (60)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:board_game
|
gptkbp:bfsLayer |
3
|
gptkbp:bfsParent |
gptkb:Ian_Rankin
|
gptkbp:adapted_into |
various formats
|
gptkbp:ends_at |
draw or win
|
gptkbp:first_appearance |
gptkb:19th_century
|
gptkbp:has_variants |
gptkb:3_D_Tic-Tac-Toe
|
https://www.w3.org/2000/01/rdf-schema#label |
Knots and Crosses
|
gptkbp:is |
to learn
|
gptkbp:is_a |
gptkb:battle
two-player game social game abstract strategy game turn-based game zero-sum game timeless game game of strategy and tactics pen-and-paper game simple strategy game |
gptkbp:is_available_on |
mobile apps
|
gptkbp:is_considered |
a classic game
a fun game a game for all ages a game of chance and skill a simple game |
gptkbp:is_known_for |
Tic-Tac-Toe
|
gptkbp:is_often_used_in |
mathematics education
in cafes in parks during breaks in pairs teaching strategy as a pastime |
gptkbp:is_part_of |
gptkb:battle
|
gptkbp:is_played_by |
worldwide
online grid in tournaments in classrooms on paper with friends digitally in family gatherings in informal settings with pen and paper |
gptkbp:is_popular_in |
gptkb:Person
schools |
gptkbp:is_used_in |
computer science education
psychology studies |
gptkbp:marketing_strategy |
first move advantage
|
gptkbp:notable_match |
gptkb:X
|
gptkbp:notable_players |
gptkb:O
|
gptkbp:number_of_teams |
2
|
gptkbp:objective |
get three in a row
|
gptkbp:origin |
ancient game
|
gptkbp:requires |
logical thinking
|
gptkbp:similar_games |
gptkb:Gomoku
|
gptkbp:tactics |
blocking opponent
|
gptkbp:variant |
gptkb:Noughts_and_Crosses
|
gptkbp:youth_club |
3x3 grid
|