Knots and Crosses

GPTKB entity

Statements (60)
Predicate Object
gptkbp:instance_of gptkb:board_game
gptkbp:bfsLayer 3
gptkbp:bfsParent gptkb:Ian_Rankin
gptkbp:adapted_into various formats
gptkbp:ends_at draw or win
gptkbp:first_appearance gptkb:19th_century
gptkbp:has_variants gptkb:3_D_Tic-Tac-Toe
https://www.w3.org/2000/01/rdf-schema#label Knots and Crosses
gptkbp:is to learn
gptkbp:is_a gptkb:battle
two-player game
social game
abstract strategy game
turn-based game
zero-sum game
timeless game
game of strategy and tactics
pen-and-paper game
simple strategy game
gptkbp:is_available_on mobile apps
gptkbp:is_considered a classic game
a fun game
a game for all ages
a game of chance and skill
a simple game
gptkbp:is_known_for Tic-Tac-Toe
gptkbp:is_often_used_in mathematics education
in cafes
in parks
during breaks
in pairs
teaching strategy
as a pastime
gptkbp:is_part_of gptkb:battle
gptkbp:is_played_by worldwide
online
grid
in tournaments
in classrooms
on paper
with friends
digitally
in family gatherings
in informal settings
with pen and paper
gptkbp:is_popular_in gptkb:Person
schools
gptkbp:is_used_in computer science education
psychology studies
gptkbp:marketing_strategy first move advantage
gptkbp:notable_match gptkb:X
gptkbp:notable_players gptkb:O
gptkbp:number_of_teams 2
gptkbp:objective get three in a row
gptkbp:origin ancient game
gptkbp:requires logical thinking
gptkbp:similar_games gptkb:Gomoku
gptkbp:tactics blocking opponent
gptkbp:variant gptkb:Noughts_and_Crosses
gptkbp:youth_club 3x3 grid