Statements (22)
Predicate | Object |
---|---|
gptkbp:instanceOf |
visual scripting language
|
gptkbp:developedBy |
gptkb:Epic_Games
|
gptkbp:feature |
real-time editing
node-based interface event-driven logic |
https://www.w3.org/2000/01/rdf-schema#label |
Kismet visual scripting
|
gptkbp:introducedIn |
2006
|
gptkbp:languageOfName |
visual programming
|
gptkbp:notableGame |
gptkb:Mass_Effect
gptkb:Gears_of_War gptkb:Bioshock_Infinite |
gptkbp:platform |
gptkb:Windows
gptkb:PlayStation_3 gptkb:Xbox_360 |
gptkbp:predecessor |
Blueprint Visual Scripting
|
gptkbp:replacedBy |
Blueprint Visual Scripting
|
gptkbp:usedFor |
event handling
level scripting game logic |
gptkbp:usedIn |
gptkb:Unreal_Engine_3
|
gptkbp:bfsParent |
gptkb:Unreal_Tournament_3
|
gptkbp:bfsLayer |
8
|