Statements (131)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:C_programming_language
gptkb:robotics |
gptkbp:adapted_into |
user interactions
|
gptkbp:allows |
rapid prototyping
visual programming custom event handling |
gptkbp:can_be_extended_by |
custom scripts
|
gptkbp:can_be_used_to |
create cutscenes
control AI behavior manage game events manage player interactions trigger animations |
gptkbp:can_create |
gptkb:emotions
|
gptkbp:can_imitate |
human emotions
|
gptkbp:can_perform |
non-verbal communication
|
gptkbp:created_by |
study social interaction
|
gptkbp:designed_by |
gptkb:Cynthia_E._Breazeal
|
gptkbp:developed_by |
gptkb:Epic_Games
gptkb:MIT_Media_Lab human-robot interaction advanced robotics technology |
gptkbp:enables |
interactive gameplay elements
game logic creation |
gptkbp:exhibits |
different moods
|
gptkbp:facilitates |
human emotional expression
|
gptkbp:features |
action nodes
flow control nodes sequence nodes variable nodes |
gptkbp:first_introduced |
gptkb:1997
gptkb:2006 |
gptkbp:has |
gptkb:Artificial_Intelligence
a playful personality a unique design a humanoid appearance a multidisciplinary approach a complex control system a learning algorithm a research focus a research legacy a significant impact on robotics a significant role in AI ethics research a unique interaction style a variety of sensors emotion recognition capabilities motorized facial features multiple actuators robotic head |
https://www.w3.org/2000/01/rdf-schema#label |
Kismet
|
gptkbp:influence |
robot design principles
|
gptkbp:integrates_with |
gptkb:Unreal_Script
|
gptkbp:interacts_with |
gptkb:humans
|
gptkbp:is |
gptkb:robotics
|
gptkbp:is_accessible_by |
non-programmers
|
gptkbp:is_compatible_with |
multiplayer games
various game genres Unreal Engine 3 assets |
gptkbp:is_considered |
a foundational tool for Unreal Engine 3 projects
a predecessor to Blueprints an essential tool for Unreal Engine 3 |
gptkbp:is_considered_as |
a model for future robots
a pioneer in social robotics |
gptkbp:is_considered_to_be |
a landmark in robotics
a benchmark in social robotics research |
gptkbp:is_designed_to |
foster social connections
understand emotions |
gptkbp:is_documented_in |
Unreal Engine documentation
|
gptkbp:is_equipped_with |
gptkb:sensors
|
gptkbp:is_influenced_by |
gptkb:psychology
social cues |
gptkbp:is_integrated_with |
Unreal Engine editor
|
gptkbp:is_known_for |
user-friendly interface
flexibility in design ease of use for designers visual representation of logic |
gptkbp:is_part_of |
AI development
Unreal Engine ecosystem human-robot interaction research game mechanics development interactive storytelling in games game development workflow Unreal Engine 3 development tools Unreal Engine 3 toolset game prototyping process robotic learning studies the evolution of social robots the exploration of emotional AI the future of human-robot collaboration the history of AI development |
gptkbp:is_recognized_as |
an influential robot
|
gptkbp:is_recognized_for |
its innovative design
|
gptkbp:is_similar_to |
Blueprints
|
gptkbp:is_studied_for |
its interaction capabilities
|
gptkbp:is_supported_by |
community tutorials
Epic Games forums online resources and communities |
gptkbp:is_tested_for |
various environments
its social capabilities |
gptkbp:is_trained_in |
beginners
human feedback |
gptkbp:is_used_by |
gptkb:game_developers
|
gptkbp:is_used_for |
level scripting
|
gptkbp:is_used_in |
game design
robotics research |
gptkbp:is_used_to |
create user interfaces
control game flow implement game rules create dynamic environments create environmental interactions create gameplay mechanics create quests and missions manage game states explore emotional responses test theories of emotion |
gptkbp:is_utilized_for |
level design
scripting character behaviors scripting events triggering sound effects |
gptkbp:participated_in |
conversations
social experiments interactive play |
gptkbp:provides |
node-based interface
|
gptkbp:replaced_by |
Blueprints
|
gptkbp:responds_to |
voice commands
|
gptkbp:supports |
event-driven programming
|
gptkbp:used_in |
gptkb:Unreal_Engine_3
|
gptkbp:uses |
facial expressions
|
gptkbp:was_a_demonstration_of |
empathy
|
gptkbp:written_in |
gptkb:Unreal_Script
|
gptkbp:bfsParent |
gptkb:Vincente_Minnelli
|
gptkbp:bfsLayer |
4
|