King Arthur: The Role-Playing Wargame

GPTKB entity

Statements (110)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:art_style 2 D and 3 D graphics
gptkbp:awards Nominated for several awards
gptkbp:character_classes Various classes
gptkbp:character_customization gptkb:battle
gptkbp:combat_system Real-time tactical
gptkbp:community Active modding community
gptkbp:community_events Seasonal events
gptkbp:critical_reception Generally positive reviews
gptkbp:developer gptkb:Neocore_Games
gptkbp:difficulty Multiple difficulty settings
gptkbp:engine Neocore Engine
gptkbp:environment Fantasy setting
gptkbp:faction gptkb:Picts
gptkb:Celts
gptkb:Saxons
gptkb:Romans
gptkb:Britons
Multiple factions
gptkbp:fighting_style real-time
gptkbp:game_features gptkb:award
gptkb:Exploration
Treasure hunting
Character relationships
Day-night cycle
Dynamic weather system
Crafting system
Skill trees
NPC interactions
Quest system
Lore books
Faction alliances
gptkbp:game_length 20-40 hours
gptkbp:game_mechanics gptkb:Embassy
gptkb:computer
gptkb:military_siege
gptkb:event
Building construction
Strategic planning
Resource management
Terrain advantages
Naval combat
Weather effects
Resource gathering
Trade system
Skill trees
Battle tactics
Quest system
Unit management
Battlefield control
Unit formations
Unit types
Victory conditions
Hero units
Hero development
Hero abilities
Morale system
Unit progression
Faction relations
Hero recruitment
gptkbp:game_modes Multiplayer
Single-player
gptkbp:game_world Open world
gptkbp:gameplay turn-based strategy
gptkbp:genre gptkb:tabletop_role-playing_game
Real-time tactics
gptkbp:has_expansion King Arthur: The Role-Playing Wargame -The Knights of the Round Table
King Arthur: The Role-Playing Wargame -The Saxons
gptkbp:has_lore Rich lore
gptkbp:in-game_currency gptkb:product
gptkb:software_framework
gptkb:item
Experience points
gptkbp:influences gptkb:Heroes_of_Might_and_Magic_series
gptkb:Total_War_series
Tabletop role-playing games
Real-time strategy games
gptkbp:inspiration gptkb:Historical_events
gptkb:Order_of_chivalry
Arthurian myths
gptkbp:intelligence Dynamic AI
Dynamic AI system
gptkbp:map Strategic map
gptkbp:military_branch gptkb:military_unit
gptkb:Order_of_chivalry
gptkb:sports_event
Siege units
gptkbp:military_strategy Strategic planning
gptkbp:mod_support gptkb:battle
gptkbp:multiplayer gptkb:battle
Competitive play
Cooperative play
gptkbp:narrative_style Branching storylines
Player assumes the role of King Arthur
gptkbp:number_of_teams Impactful choices
gptkbp:platform gptkb:Microsoft_Windows
gptkbp:publisher gptkb:Paradox_Interactive
gptkbp:rating 75/100
84% on Metacritic
gptkbp:release_date March 2010
2009-07-24
gptkbp:sequel King Arthur II: The Role-Playing Wargame
gptkbp:setting gptkb:Order_of_chivalry
gptkbp:soundtrack Orchestral music
gptkbp:updates Regular updates
gptkbp:user_reviews Positive
Positive feedback
gptkbp:voice_actor gptkb:battle
gptkbp:bfsParent gptkb:Camelot
gptkbp:bfsLayer 4