King's Quest VIII: Mask of Eternity
GPTKB entity
Statements (25)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:video_game
|
| gptkbp:composer |
gptkb:Jay_Usher
gptkb:Dan_Kehler |
| gptkbp:designer |
gptkb:Roberta_Williams
|
| gptkbp:developer |
gptkb:Sierra_On-Line
|
| gptkbp:director |
gptkb:Roberta_Williams
|
| gptkbp:engine |
gptkb:3D_engine
|
| gptkbp:genre |
action-adventure
|
| gptkbp:language |
English
|
| gptkbp:mainCharacter |
gptkb:Connor
|
| gptkbp:mode |
single-player
|
| gptkbp:notableFor |
first King's Quest game to use 3D graphics
last King's Quest game developed by Sierra On-Line |
| gptkbp:perspective |
first-person
third-person |
| gptkbp:platform |
gptkb:Microsoft_Windows
|
| gptkbp:predecessor |
gptkb:King's_Quest_VII:_The_Princeless_Bride
|
| gptkbp:publisher |
gptkb:Sierra_On-Line
|
| gptkbp:releaseDate |
1998
|
| gptkbp:series |
gptkb:King's_Quest
|
| gptkbp:setting |
gptkb:Daventry
|
| gptkbp:bfsParent |
gptkb:King's_Quest
gptkb:King's_Quest_series |
| gptkbp:bfsLayer |
7
|
| https://www.w3.org/2000/01/rdf-schema#label |
King's Quest VIII: Mask of Eternity
|