gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:advertising
|
promotional materials
|
gptkbp:art_style
|
3 D graphics
|
gptkbp:availability
|
abandonware
|
gptkbp:character_customization
|
limited
|
gptkbp:character_development
|
Connor's journey
|
gptkbp:combat_system
|
real-time combat
|
gptkbp:critical_reception
|
mixed reviews
|
gptkbp:cultural_impact
|
part of gaming history
|
gptkbp:developer
|
gptkb:Sierra_On-Line
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gptkbp:development
|
Sierra On-Line team
|
gptkbp:difficulty
|
moderate
|
gptkbp:engine
|
gptkb:jet_engine
|
gptkbp:environment
|
varied landscapes
|
gptkbp:fan_base
|
dedicated community
|
gptkbp:game_engine
|
Sierra's proprietary engine
|
gptkbp:game_length
|
10-15 hours
|
gptkbp:game_mechanics
|
gptkb:exploration
combat
puzzle-solving
|
gptkbp:game_world
|
open world
|
gptkbp:genre
|
gptkb:adventure
|
gptkbp:in-game_items
|
gptkb:collectibles
gptkb:armor
gptkb:weapons
gptkb:tools
potions
|
gptkbp:influences
|
gptkb:fantasy_literature
gptkb:mythology
gptkb:fairy_tales
|
gptkbp:inspiration
|
previous King's Quest games
|
gptkbp:legacy
|
influenced future adventure games
|
gptkbp:main_character
|
Connor
|
gptkbp:mode
|
single-player
|
gptkbp:multiplayer
|
no
|
gptkbp:narrative
|
linear
|
gptkbp:narrative_theme
|
quest for the Mask of Eternity
|
gptkbp:platform
|
gptkb:Microsoft_Windows
|
gptkbp:publisher
|
gptkb:Sierra_On-Line
|
gptkbp:puzzles
|
action sequences
inventory-based
logic puzzles
|
gptkbp:release_date
|
1998-10-31
|
gptkbp:release_platform
|
gptkb:PC
|
gptkbp:remake
|
no
|
gptkbp:sequel
|
gptkb:King's_Quest_IX:_The_Silver_Lining
|
gptkbp:series
|
gptkb:King's_Quest
|
gptkbp:setting
|
gptkb:Kingdom_of_Daventry
|
gptkbp:soundtrack
|
gptkb:original_score
|
gptkbp:user_interface
|
point-and-click
|
gptkbp:voice_acting
|
yes
|
gptkbp:bfsParent
|
gptkb:the_Kingdom_of_Daventry
gptkb:King's_Quest_VII:_The_Princeless_Bride
gptkb:King's_Quest_series
|
gptkbp:bfsLayer
|
6
|