gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
5
|
gptkbp:bfsParent
|
gptkb:the_Kingdom_of_Daventry
|
gptkbp:art_style
|
2 D graphics
|
gptkbp:character
|
gptkb:The_Enchantress
gptkb:Princess_Valanice
gptkb:The_Dragon
gptkb:The_Black_Knight
Sir Graham
|
gptkbp:character_development
|
Graham's journey
|
gptkbp:critical_reception
|
positive
|
gptkbp:developed_by
|
gptkb:Sierra_On-Line
|
gptkbp:features
|
multiple endings
|
gptkbp:follows
|
King's Quest: Chapter 3 -To Heir Is Human
|
gptkbp:game_engine
|
gptkb:AGI
|
gptkbp:game_features
|
gptkb:spacecraft
|
gptkbp:game_length
|
approximately 6-10 hours
|
gptkbp:game_mechanics
|
gptkb:spacecraft
decision making
resource management
skill development
combat
stealth
moral dilemmas
character interactions
environmental storytelling
character customization
point-and-click
quest completion
character progression
timed events
item usage
item collection
dialogue choices
world building
character relationships
narrative choices
environment puzzles
|
gptkbp:game_world
|
gptkb:Magic:_The_Gathering_set
|
gptkbp:genre
|
gptkb:amusement_park
|
gptkbp:influenced_by
|
gptkb:fairy_tale
|
gptkbp:inspired_by
|
gptkb:Arthurian_legends
|
gptkbp:main_character
|
gptkb:Graham
|
gptkbp:narrative_theme
|
gptkb:chivalry
|
gptkbp:part_of
|
gptkb:King's_Quest_series
|
gptkbp:platform
|
gptkb:DOS
gptkb:operating_system
|
gptkbp:precedes
|
King's Quest: Chapter 5 -Absence Makes the Heart Go Yonder
|
gptkbp:publisher
|
gptkb:Sierra_On-Line
|
gptkbp:puzzles
|
inventory-based
|
gptkbp:release_date
|
1993-10-01
|
gptkbp:released
|
gptkb:1993
|
gptkbp:remake
|
King's Quest: Chapter 4 -The Good Knight (2015)
|
gptkbp:sequel
|
King's Quest: Chapter 3 -To Heir Is Human
|
gptkbp:setting
|
gptkb:Kingdom_of_Daventry
|
gptkbp:soundtrack
|
gptkb:musical
|
gptkbp:target_audience
|
adventure game fans
|
gptkbp:voice_actor
|
gptkb:battle
|