gptkbp:instanceOf
|
video game
|
gptkbp:challenges
|
high
side quests available
integral to gameplay
|
gptkbp:character
|
varied
|
gptkbp:characterTraits
|
limited
leveling up
|
gptkbp:collectibility
|
manual save
|
gptkbp:criticalReception
|
mixed reviews
|
gptkbp:currency
|
gold
|
gptkbp:developer
|
gptkb:FromSoftware
|
gptkbp:drawings
|
detailed environments
|
gptkbp:enemy
|
varied
|
gptkbp:environmentalImpact
|
traps
|
gptkbp:fanBase
|
cult following
|
gptkbp:fightingStyle
|
real-time
|
gptkbp:gameFeatures
|
none
exploration and combat
scalable
single-player
proprietary engine
interconnected
isolation and discovery
|
gptkbp:gameLength
|
approximately 20-30 hours
|
gptkbp:gameMechanics
|
exploration and combat
melee and ranged
minimal story exposition
|
gptkbp:genre
|
action role-playing game
|
gptkbp:hasAbility
|
spell casting
|
gptkbp:healthcare
|
health points
|
gptkbp:history
|
rich lore
|
https://www.w3.org/2000/01/rdf-schema#label
|
King's Field IV
|
gptkbp:influences
|
Dark Souls
|
gptkbp:inspiration
|
medieval fantasy
|
gptkbp:level
|
open-ended
|
gptkbp:localNames
|
English_version_available
|
gptkbp:menuItem
|
inventory system
|
gptkbp:multiplayer
|
no
|
gptkbp:narrativeStyle
|
exploration and combat
|
gptkbp:platforms
|
gptkb:PlayStation_2
|
gptkbp:predecessor
|
gptkb:King's_Field_III
|
gptkbp:publisher
|
gptkb:Sony_Computer_Entertainment
|
gptkbp:releaseDate
|
2003
|
gptkbp:releaseRegion
|
gptkb:Japan
|
gptkbp:series
|
gptkb:King's_Field
|
gptkbp:setting
|
fantasy world
|
gptkbp:soundtrack
|
ambient music
|
gptkbp:style
|
3D graphics
|
gptkbp:successor
|
gptkb:King's_Field:_The_Ancient_City
|
gptkbp:supportRole
|
first-person perspective
|
gptkbp:team
|
influenced future RPGs
|
gptkbp:teamAchievements
|
moderate
customizable avatar
|
gptkbp:voiceActor
|
minimal
|