Statements (31)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:person
|
| gptkbp:awardReceived |
gptkb:VES_Award
gptkb:BAFTA_Award_for_Best_Special_Visual_Effects |
| gptkbp:contributedTo |
development of Unreal Engine
visual effects in The Matrix |
| gptkbp:dateOfBirth |
1967
|
| gptkbp:employer |
gptkb:Epic_Games
|
| gptkbp:fieldOfWork |
gptkb:computer_graphics
gptkb:visual_effects game development real-time rendering |
| gptkbp:knownFor |
gptkb:The_Matrix
gptkb:Unreal_Engine |
| gptkbp:nationality |
British
|
| gptkbp:notableWork |
gptkb:Real-Time_Ray_Tracing_Demo_(Unreal_Engine)
gptkb:Speed_Racer gptkb:The_Matrix gptkb:The_Matrix_Reloaded gptkb:The_Matrix_Revolutions gptkb:Poseidon gptkb:The_Polar_Express gptkb:Final_Fantasy:_The_Spirits_Within gptkb:The_Adventures_of_Tintin gptkb:Super_8 Artificial Intelligence: AI |
| gptkbp:occupation |
gptkb:visual_effects
chief technology officer |
| gptkbp:role |
Chief Technology Officer at Epic Games
|
| gptkbp:bfsParent |
gptkb:ESC_Entertainment
|
| gptkbp:bfsLayer |
6
|
| https://www.w3.org/2000/01/rdf-schema#label |
Kim Libreri
|