gptkbp:instance_of
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gptkb:video_game
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gptkbp:bfsLayer
|
5
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gptkbp:bfsParent
|
gptkb:Hiroshi_Iuchi
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gptkbp:art_style
|
pixel art
2 D graphics
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gptkbp:awards
|
nominated for awards
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gptkbp:championship
|
held regularly
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gptkbp:character_appearance
|
unique characters
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gptkbp:community
|
active fanbase
|
gptkbp:controls
|
gptkb:video_game
|
gptkbp:developer
|
CAVE
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gptkbp:difficulty
|
high
very hard
multiple levels
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gptkbp:enemy
|
various types
|
gptkbp:events
|
special events
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gptkbp:fan_art
|
popular
|
gptkbp:fan_base
|
gptkb:stock_market_index
dedicated
|
gptkbp:final_score
|
point-based
|
gptkbp:fought_in
|
multiple bosses
|
gptkbp:game_engine
|
CAVE's proprietary engine
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gptkbp:game_length
|
short playtime
|
gptkbp:game_mechanics
|
challenging gameplay
|
gptkbp:game_modes
|
single-player
multiplayer
training mode
arcade mode
|
gptkbp:genre
|
shoot 'em up
|
gptkbp:has_achievements
|
score milestones
|
gptkbp:in-game_currency
|
score-based
|
gptkbp:in-game_items
|
gptkb:museum
|
gptkbp:influenced_by
|
anime aesthetics
|
gptkbp:influences
|
bullet hell genre
|
gptkbp:inspired_by
|
gptkb:mythological_figure
|
gptkbp:is_influential_in
|
in the shoot 'em up genre
|
gptkbp:latest_version
|
gptkb:Taito_Type_X
|
gptkbp:localization
|
not localized outside Japan
|
gptkbp:merchandise
|
gptkb:stock_market_index
|
gptkbp:narrative_style
|
minimal
|
gptkbp:number_of_teams
|
up to 2 players
various pilots
|
gptkbp:platform
|
gptkb:video_game
|
gptkbp:power_ups
|
various types
|
gptkbp:publisher
|
CAVE
|
gptkbp:release_date
|
gptkb:2003
2003-04-25
|
gptkbp:release_platform
|
arcade only
|
gptkbp:release_region
|
gptkb:Japan
|
gptkbp:remake
|
gptkb:Ketsui:_Kizuna_Jigoku_Tachi_-Extra
|
gptkbp:sequel
|
gptkb:Ketsui:_Kizuna_Jigoku_Tachi_-Extra
|
gptkbp:series
|
gptkb:Ketsui
|
gptkbp:setting
|
futuristic
|
gptkbp:soundtrack
|
original soundtrack
|
gptkbp:speedrun_community
|
active
|