gptkbp:instanceOf
|
video game
|
gptkbp:challenges
|
moderate
|
gptkbp:characterDevelopment
|
none
|
gptkbp:characterTraits
|
limited
|
gptkbp:code
|
text-based
|
gptkbp:collectibility
|
password system
|
gptkbp:communitySupport
|
active forums
|
gptkbp:criticalReception
|
mixed reviews
|
gptkbp:currency
|
none
|
gptkbp:developer
|
gptkb:Koei
|
gptkbp:drawings
|
2D sprites
|
gptkbp:educational_programs
|
minimal
|
gptkbp:enemy
|
various samurai and mythical creatures
|
gptkbp:fanBase
|
cult following
|
gptkbp:fightingStyle
|
featured
|
gptkbp:gameFeatures
|
none
rich
single-player
adjustable
proprietary engine
open-ended
hidden areas
jumping and attacking
weapons and health items
|
gptkbp:gameLength
|
approximately 6-8 hours
|
gptkbp:gameplay
|
side-scrolling
|
gptkbp:genre
|
action-adventure
|
https://www.w3.org/2000/01/rdf-schema#label
|
Kenseiden
|
gptkbp:influencedBy
|
gptkb:Ninja_Gaiden
|
gptkbp:influences
|
gptkb:Japanese_mythology
|
gptkbp:inspiredBy
|
historical events
|
gptkbp:level
|
varied environments
|
gptkbp:localNames
|
limited
|
gptkbp:mainCharacter
|
Kenshiro
|
gptkbp:merchandise
|
none
|
gptkbp:multiplayer
|
no
|
gptkbp:musicComposer
|
gptkb:Masashi_Kageyama
|
gptkbp:narrativeStyle
|
linear
|
gptkbp:platforms
|
gptkb:Nintendo_Entertainment_System
|
gptkbp:powers
|
available
|
gptkbp:publisher
|
gptkb:Koei
|
gptkbp:releaseDate
|
December 1988
|
gptkbp:releaseRegion
|
gptkb:Japan
|
gptkbp:releaseYear
|
1988
|
gptkbp:remake
|
none
|
gptkbp:series
|
Koei's_historical_games
|
gptkbp:setting
|
gptkb:feudal_Japan
|
gptkbp:style
|
pixel art
|
gptkbp:successor
|
gptkb:Kenseiden_II
|
gptkbp:supportRole
|
platforming and fighting
|
gptkbp:team
|
influential in genre
|
gptkbp:teamAchievements
|
none
|
gptkbp:updates
|
none
|
gptkbp:voiceActor
|
none
|