gptkbp:instance_of
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gptkb:video_game
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gptkbp:bfsLayer
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4
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gptkbp:bfsParent
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gptkb:Devolver_Digital
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gptkbp:art_style
|
pixel art
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gptkbp:awards
|
gptkb:Best_Game_Design_at_the_Indie_Cade_2019
Best Indie Game at the Golden Joystick Awards
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gptkbp:composer
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Bill Kiley
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gptkbp:critical_reception
|
positive
|
gptkbp:developer
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Askiisoft
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gptkbp:engine
|
gptkb:Game_Maker_Studio_2
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gptkbp:features
|
time manipulation
multiple endings
dialogue choices
sword combat
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gptkbp:game_length
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4-6 hours
|
gptkbp:game_mechanics
|
gptkb:healthcare_organization
gptkb:power-ups
gptkb:museum
audio cues
boss battles
enemy tactics
visual storytelling
puzzle elements
environmental interactions
environmental storytelling
character customization
level design
dynamic music
story progression
unlockable content
difficulty settings
enemy variety
skill tree
enemy AI
narrative choices
stealth mechanics
combat combos
skill-based gameplay
checkpoint system
speedrun mode
cutscene integration
one-hit kill
level replay
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gptkbp:gameplay
|
gptkb:musical
stealth
2 D side-scrolling
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gptkbp:genre
|
gptkb:musical
platformer
|
https://www.w3.org/2000/01/rdf-schema#label
|
Katana ZERO
|
gptkbp:influences
|
gptkb:anime
action films
|
gptkbp:main_character
|
gptkb:Zero
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
non-linear
|
gptkbp:platform
|
gptkb:Microsoft_Windows
gptkb:Nintendo_Switch
|
gptkbp:publisher
|
gptkb:Devolver_Digital
|
gptkbp:rating
|
85
|
gptkbp:release_date
|
March 18, 2019
|
gptkbp:release_platform
|
gptkb:musician
gptkb:PC
|
gptkbp:sequel
|
Katana ZERO 2 (announced)
|
gptkbp:setting
|
neo-noir
|