Katamari Damacy

GPTKB entity

Statements (58)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:art_style whimsical
colorful
gptkbp:controls simple
gptkbp:critical_reception highly acclaimed
gptkbp:cultural_impact cult following
gptkbp:design gptkb:Keita_Takahashi
gptkbp:design_influence gptkb:game_developers
gptkbp:developer gptkb:Namco
gptkbp:difficulty scalable
gptkbp:environment varied
gptkbp:fan_art popular
gptkbp:franchise gptkb:Katamari_series
gptkbp:game_awards multiple awards
gptkbp:game_engine proprietary engine
gptkbp:game_length approximately 10 hours
gptkbp:game_mechanic size increase
gptkbp:game_mode single-player
gptkbp:gameplay rolling objects
gptkbp:genre gptkb:Puzzle
https://www.w3.org/2000/01/rdf-schema#label Katamari Damacy
gptkbp:in-game_currency gptkb:none
gptkbp:in-game_items gptkb:vehicles
gptkb:food
gptkb:animals
gptkb:humans
household objects
gptkbp:influenced indie games
gptkbp:influenced_artists various musicians
gptkbp:influences gptkb:Japanese_culture
gptkbp:inspired_by Takahashi's childhood
gptkbp:legacy iconic status
gptkbp:level_design open-ended
gptkbp:main_character gptkb:The_Prince
gptkbp:merchandise various products
gptkbp:multiplayer no
gptkbp:narrative absurdist humor
family themes
gptkbp:objective collect objects
gptkbp:parody various media
gptkbp:platform gptkb:Play_Station_2
gptkbp:players gptkb:The_Prince
third-person
gptkbp:publisher gptkb:Namco_Bandai_Games
gptkbp:rating high
gptkbp:release_date 2004-03-18
gptkbp:release_platform gptkb:PC
gptkb:Nintendo_Switch
gptkb:Xbox_One
gptkbp:remastered gptkb:Katamari_Damacy_REROLL
gptkbp:sales over 1 million copies
gptkbp:sequel gptkb:We_Love_Katamari
gptkbp:setting gptkb:space
gptkbp:soundtrack gptkb:Nobuo_Uematsu
various
gptkbp:bfsParent gptkb:Bandai_Namco_Entertainment
gptkb:Namco_Bandai_Games
gptkbp:bfsLayer 5