gptkbp:instanceOf
|
gptkb:video_game
|
gptkbp:artisticDirector
|
gptkb:Keita_Takahashi
|
gptkbp:award
|
gptkb:Game_Developers_Choice_Award_for_Innovation
gptkb:Game_Developers_Choice_Award_for_Excellence_in_Game_Design
|
gptkbp:composer
|
gptkb:Akitaka_Tohyama
gptkb:Yoshihito_Yano
gptkb:Shinji_Hosoe
gptkb:Asuka_Sakai
gptkb:Yuu_Miyake
gptkb:Hideki_Tobeta
|
gptkbp:countryOfOrigin
|
gptkb:Japan
|
gptkbp:criticalReception
|
positive
|
gptkbp:designer
|
gptkb:Keita_Takahashi
|
gptkbp:developer
|
gptkb:Namco
|
gptkbp:engine
|
gptkb:Namco_System_246
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gptkbp:ESRB_rating
|
E (Everyone)
|
gptkbp:followedBy
|
gptkb:We_Love_Katamari
|
gptkbp:game
|
rolling objects to create a ball
|
gptkbp:genre
|
gptkb:action
gptkb:puzzle
|
https://www.w3.org/2000/01/rdf-schema#label
|
Katamari Damacy
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gptkbp:influenced
|
indie games
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gptkbp:influencedBy
|
Japanese pop culture
|
gptkbp:JapaneseName
|
gptkb:塊魂
|
gptkbp:mainCharacter
|
gptkb:The_Prince
|
gptkbp:metacriticScore
|
86
|
gptkbp:mode
|
multiplayer
single-player
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gptkbp:notableFor
|
original soundtrack
quirky art style
unique gameplay
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gptkbp:parentCompany
|
gptkb:Bandai_Namco_Entertainment
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gptkbp:platform
|
gptkb:PlayStation_2
|
gptkbp:publisher
|
gptkb:Namco
|
gptkbp:region
|
gptkb:Europe
gptkb:Japan
gptkb:North_America
|
gptkbp:releaseDate
|
2004-03-18
|
gptkbp:remakeOf
|
gptkb:Katamari_Damacy_Reroll
|
gptkbp:sequel
|
gptkb:We_Love_Katamari
|
gptkbp:series
|
gptkb:Katamari
|
gptkbp:theme
|
family relationships
absurdist humor
cosmos
|
gptkbp:voiceActor
|
gptkb:Yuri_Lowenthal
gptkb:Takashi_Nagasako
gptkb:Nobuyuki_Hiyama
|
gptkbp:bfsParent
|
gptkb:IGN's_Top_100_Games
gptkb:Donut_County
gptkb:Bandai_Namco_Games
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gptkbp:bfsLayer
|
6
|