Statements (57)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:physicist
|
gptkbp:bfsLayer |
6
|
gptkbp:bfsParent |
gptkb:Sly_3:_Honor_Among_Thieves
|
gptkbp:developed_by |
Karma Game Engine
|
gptkbp:features |
Collision Detection
Particle Systems Realistic Physics Simulation |
gptkbp:has_feature |
gptkb:language
Force Fields Event Handling Scripting Support Networking Support Profiling Tools Multi-threading Support Real-time Physics Simulation Customizable Physics Parameters Support for Cloth Simulation Support for Environmental Effects Support for Rigid Body Stacking Joint Constraints Visual Debugging Collision Response Gravity Simulation Integration with Graphics Engines Simulation of Cloth Simulation of Destruction Simulation of Fluids Simulation of Hair Simulation of Particles Simulation of Rigid Bodies Simulation of Soft Bodies Support for Constraints and Joints Support for Continuous Collision Detection Support for Fluid Interactions Support for Hair Simulation Support for Kinematic Objects Support for Multiple Physics Worlds Support for Particle Collisions Support for Soft Body Deformation Support for Static and Dynamic Objects User-defined Collision Shapes |
https://www.w3.org/2000/01/rdf-schema#label |
Karma Physics Engine
|
gptkbp:is_compatible_with |
gptkb:Mac_OS
gptkb:operating_system |
gptkbp:is_integrated_with |
Karma Game Engine
|
gptkbp:is_used_by |
gptkb:video_game
|
gptkbp:license |
Proprietary
|
gptkbp:provides |
API for Physics Simulation
|
gptkbp:released_in |
gptkb:2002
|
gptkbp:successor |
gptkb:Havok_Physics
|
gptkbp:supports |
Fluid Dynamics
Vehicle Dynamics Character Animation Rigid Body Dynamics Soft Body Dynamics |
gptkbp:used_in |
gptkb:video_game
|
gptkbp:written_in |
gptkb:C++
|