Statements (15)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:game_mechanic
|
| gptkbp:category |
fighting game terminology
defensive mechanics |
| gptkbp:features |
gptkb:Garou:_Mark_of_the_Wolves
SNK fighting games |
| gptkbp:function |
allows player to regain a small amount of health when blocking at the last moment
enables counterattack opportunities reduces block stun |
| gptkbp:introducedIn |
gptkb:Garou:_Mark_of_the_Wolves
|
| gptkbp:requires |
precise timing
|
| gptkbp:similarTo |
Just Guard mechanic
Parry mechanic |
| gptkbp:bfsParent |
gptkb:Garou:_Mark_of_the_Wolves
|
| gptkbp:bfsLayer |
8
|
| https://www.w3.org/2000/01/rdf-schema#label |
Just Defend mechanic
|