Statements (27)
Predicate | Object |
---|---|
gptkbp:instanceOf |
gptkb:video_game
|
gptkbp:category |
1983 video games
Atari 8-bit family games Commodore 64 games IBM PC games Platformers |
gptkbp:designer |
gptkb:Randy_Glover
|
gptkbp:developer |
gptkb:Epyx
|
gptkbp:genre |
gptkb:video_game
|
https://www.w3.org/2000/01/rdf-schema#label |
Jumpman
|
gptkbp:influenced |
Donkey Kong (in gameplay style)
|
gptkbp:level |
30
|
gptkbp:mode |
single-player
|
gptkbp:musicBy |
gptkb:Randy_Glover
|
gptkbp:notableFor |
early platforming gameplay
|
gptkbp:objective |
defuse bombs on each level
|
gptkbp:platform |
gptkb:Atari_8-bit_family
gptkb:IBM_PC gptkb:Commodore_64 |
gptkbp:publisher |
gptkb:Epyx
|
gptkbp:releaseYear |
1983
|
gptkbp:sequel |
gptkb:Jumpman_Junior
|
gptkbp:bfsParent |
gptkb:Drake
gptkb:Commodore_64 gptkb:Nayvadius_DeMun_Wilburn gptkb:What_a_Time_to_Be_Alive |
gptkbp:bfsLayer |
5
|