Statements (51)
Predicate | Object |
---|---|
gptkbp:instanceOf |
fictional character
|
gptkbp:associated_with |
virtual reality
|
gptkbp:createdBy |
gptkb:The_OASIS
gptkb:Ernest_Cline |
gptkbp:depicts |
a brilliant but socially awkward individual
|
gptkbp:died |
2040
|
gptkbp:founder |
Gregarious Games
|
gptkbp:has_a_history_of |
the_hunt_for_his_Easter_egg
|
gptkbp:has_expertise_in |
computer programming
|
gptkbp:hasFriend |
gptkb:Ogden_Morrow
|
gptkbp:homeGround |
a series of challenges
|
https://www.w3.org/2000/01/rdf-schema#label |
James Halliday
|
gptkbp:impact |
the future of humanity
|
gptkbp:inspiration |
the main quest of the story
|
gptkbp:is_a |
his later years
|
gptkbp:is_a_celebration_of |
conventions and events
|
gptkbp:is_a_character_in |
Ready Player One
literary studies inspired various adaptations fan communities a complex personality the spirit of adventure a dedicated fanbase a catalyst for change the consequences of technology a significant following gaming discussions nostalgia among players a lasting influence on gaming a profound impact on storytelling. become iconic in popular culture the intersection of technology and culture the_players_in_the_OASIS |
gptkbp:is_a_document_that |
the themes of escapism
|
gptkbp:is_a_representation_of |
the ideal gamer
|
gptkbp:is_a_subject_of |
the_actions_of_Wade_Watts
|
gptkbp:is_a_symbol_of |
nostalgia in the story
|
gptkbp:is_featured_in |
the_film_adaptation_of_Ready_Player_One
|
gptkbp:is_known_for |
video games
his contributions to gaming culture his_Easter_egg_hunt |
gptkbp:is_part_of |
the_lore_of_the_OASIS
|
gptkbp:is_popular_among |
1980s pop culture
|
gptkbp:key_figure |
gptkb:the_OASIS_corporation
mystery and intrigue |
gptkbp:mentor |
gptkb:Wade_Watts
|
gptkbp:narrativeStyle |
Ready Player Two
|
gptkbp:nickname |
Anorak
|
gptkbp:portrayedBy |
gptkb:Mark_Rylance
|
gptkbp:rival |
gptkb:Nolan_Sorrento
|
gptkbp:wrote |
gptkb:Anorak's_Almanac
|