gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:art_style
|
gptkb:film
|
gptkbp:character_customization
|
limited
|
gptkbp:critical_reception
|
generally positive
|
gptkbp:developer
|
gptkb:EA_Redwood_Shores
|
gptkbp:game_engine
|
gptkb:Render_Ware
|
gptkbp:game_length
|
approximately 10 hours
varies by player skill
|
gptkbp:game_mechanics
|
gptkb:exploration
gptkb:health_services
gptkb:Widgets
gptkb:collectibles
boss battles
combat
disguises
puzzle solving
environmental interactions
character abilities
team-based gameplay
unlockable content
mission objectives
cutscenes
stealth kills
dialogue choices
quick time events
cover system
side missions
enemy AI
vehicle controls
skill progression
checkpoint system
|
gptkbp:game_series
|
gptkb:James_Bond_video_game_series
|
gptkbp:gameplay
|
third-person shooter
vehicle sections
stealth elements
|
gptkbp:genre
|
action-adventure
|
gptkbp:in-game_currency
|
gptkb:none
|
gptkbp:influenced_by
|
gptkb:James_Bond_films
|
gptkbp:main_character
|
gptkb:James_Bond
|
gptkbp:mode
|
single-player
multiplayer
|
gptkbp:multiplayer
|
online play
|
gptkbp:narrative
|
gptkb:original_story
|
gptkbp:platform
|
gptkb:Play_Station_2
gptkb:Xbox
gptkb:Game_Cube
|
gptkbp:publisher
|
gptkb:Electronic_Arts
|
gptkbp:release_date
|
February 17, 2004
|
gptkbp:release_region
|
gptkb:Europe
gptkb:Australia
gptkb:North_America
|
gptkbp:sequel
|
gptkb:James_Bond_007:_Blood_Stone
|
gptkbp:setting
|
James Bond universe
|
gptkbp:soundtrack
|
gptkb:original_score
licensed music
|
gptkbp:voice_actor
|
gptkb:Judi_Dench
gptkb:John_Cleese
gptkb:Pierce_Brosnan
|
gptkbp:bfsParent
|
gptkb:James_Bond
gptkb:James_Bond_007
|
gptkbp:bfsLayer
|
5
|