Jagged Alliance: Back in Action

GPTKB entity

Statements (59)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 5
gptkbp:bfsParent gptkb:Jagged_Alliance
gptkbp:aircraft_operated gptkb:stock_market_index
gptkbp:armament customizable
gptkbp:art_style 3 D graphics
gptkbp:character_classes varied
gptkbp:character_customization gptkb:battle
gptkbp:combat_system tactical
gptkbp:community gptkb:battle
gptkbp:critical_reception mixed reviews
gptkbp:developer Coreplay
gptkbp:difficulty multiple
gptkbp:dlc Jagged Alliance: Back in Action -The Last Stand
Jagged Alliance: Back in Action -The New Mercs
gptkbp:enemy varied
gptkbp:engine gptkb:aircraft
gptkbp:fan_base dedicated
gptkbp:features resource management
real-time strategy elements
tactical combat
dynamic AI
mercenary management
gptkbp:feedback considered for updates
gptkbp:game_engine gptkb:Unity_Engine
gptkbp:game_length 20-30 hours
gptkbp:game_mechanics non-linear gameplay
gptkbp:game_modes cooperative multiplayer
gptkbp:game_world open world
gptkbp:gameplay real-time tactics
gptkbp:genre gptkb:battle
gptkbp:influences gptkb:tabletop_role-playing_game
real-time strategy games
tactical shooters
gptkbp:intelligence adaptive
gptkbp:main_character gptkb:organization
gptkbp:map large
gptkbp:merchandise in-game
gptkbp:mod_support gptkb:battle
gptkbp:mode single-player
multiplayer
gptkbp:multiplayer team-based gameplay
gptkbp:narrative_style gptkb:political_intrigue
gptkbp:number_of_teams impact story
gptkbp:platform gptkb:Microsoft_Windows
gptkbp:predecessor gptkb:Jagged_Alliance_2
gptkbp:publisher gptkb:Kalypso_Media
gptkbp:rating gptkb:66
gptkbp:release_date February 2013
gptkbp:release_platform gptkb:Steam
gptkbp:series gptkb:Jagged_Alliance
gptkbp:setting fictional Caribbean island of Arulco
gptkbp:soundtrack gptkb:musical
gptkbp:stealth_features included
gptkbp:successor gptkb:Jagged_Alliance:_Rage!
gptkbp:tutorials gptkb:stock_market_index
gptkbp:updates patches released
gptkbp:user_interface intuitive
gptkbp:voice_actor gptkb:battle