Statements (27)
Predicate | Object |
---|---|
gptkbp:instanceOf |
gptkb:video_game
|
gptkbp:developer |
gptkb:Klei_Entertainment
|
gptkbp:DLC |
gptkb:Contingency_Plan
|
gptkbp:engine |
Proprietary
|
gptkbp:gameplayFeature |
permadeath
procedurally generated levels agent customization |
gptkbp:genre |
turn-based tactics
stealth game |
https://www.w3.org/2000/01/rdf-schema#label |
Invisible, Inc.
|
gptkbp:mode |
single-player
|
gptkbp:nominatedFor |
Excellence in Design (IGF 2015)
|
gptkbp:officialWebsite |
https://www.kleientertainment.com/games/invisible-inc
|
gptkbp:platform |
gptkb:iOS
gptkb:Microsoft_Windows gptkb:Nintendo_Switch gptkb:PlayStation_4 gptkb:Linux gptkb:OS_X |
gptkbp:publisher |
gptkb:Klei_Entertainment
|
gptkbp:releaseDate |
May 12, 2015
|
gptkbp:setting |
cyberpunk
|
gptkbp:bfsParent |
gptkb:Eddie_Ruscha
gptkb:Independent_Games_Festival_2015 gptkb:Klei_Engine gptkb:Klei_Entertainment |
gptkbp:bfsLayer |
7
|