Introduction to Game Design, Prototyping, and Development
GPTKB entity
Statements (14)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:book
|
| gptkbp:author |
gptkb:Jeremy_Gibson_Bond
|
| gptkbp:edition |
gptkb:book
|
| gptkbp:ISBN |
9780321933164
|
| gptkbp:language |
English
|
| gptkbp:mediaType |
gptkb:print
|
| gptkbp:pages |
940
|
| gptkbp:publicationYear |
2014
|
| gptkbp:publisher |
gptkb:Addison-Wesley
|
| gptkbp:subject |
game development
game design |
| gptkbp:bfsParent |
gptkb:Jeremy_Gibson
|
| gptkbp:bfsLayer |
7
|
| https://www.w3.org/2000/01/rdf-schema#label |
Introduction to Game Design, Prototyping, and Development
|