Into the Breach

GPTKB entity

Statements (78)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:The_Game_Awards_2018
gptkb:Game_of_the_Year_2018
gptkbp:art_style pixel art
gptkbp:awards gptkb:Best_Indie_Game
gptkb:Best_Strategy_Game
gptkbp:composer gptkb:Ben_Prunty
gptkbp:critical_reception very positive
gptkbp:developed_by gptkb:Subset_Games
gptkbp:developer gptkb:Subset_Games
gptkbp:game_mechanics mission planning
resource allocation
resource management
strategic planning
team synergy
combat tactics
permadeath
strategic depth
turn-based combat
strategic positioning
combat effectiveness
environmental hazards
unit effectiveness
player choices
time manipulation
combat scenarios
tactical decision-making
difficulty levels
story progression
unlockable content
turn order
victory conditions
mission objectives
skill trees
enemy behavior
enemy AI
environmental destruction
enemy encounters
enemy types
map exploration
combat resolution
mission variety
unit movement
event triggers
combat planning
unit customization
unit upgrades
defeat conditions
unit abilities
unit roles
enemy strategy
unit deployment
unit interactions
unit positioning
map generation
enemy spawn mechanics
grid-based strategy
squad selection
gptkbp:gameplay mech combat
time travel
grid-based movement
gptkbp:genre turn-based strategy
https://www.w3.org/2000/01/rdf-schema#label Into the Breach
gptkbp:influences gptkb:FTL:_Faster_Than_Light
gptkb:Advance_Wars
gptkb:XCOM_series
gptkbp:multiplayer gptkb:battle
gptkbp:narrative_theme defending humanity
gptkbp:number_of_teams gptkb:battle
gptkbp:platform gptkb:Microsoft_Windows
gptkb:Nintendo_Switch
gptkb:smartphone
gptkb:operating_system
gptkbp:publisher gptkb:Subset_Games
gptkbp:release_date February 27, 2018
gptkbp:released February 27, 2018
gptkbp:setting post-apocalyptic