Statements (22)
Predicate | Object |
---|---|
gptkbp:instanceOf |
gptkb:video_game
|
gptkbp:alternativeName |
Kurushi
|
gptkbp:composer |
gptkb:Takayuki_Hattori
|
gptkbp:designer |
gptkb:Masahiko_Sato
|
gptkbp:developer |
G-Artists
|
gptkbp:gameplayFeature |
3D puzzle platform
|
gptkbp:genre |
gptkb:puzzle
|
https://www.w3.org/2000/01/rdf-schema#label |
Intelligent Qube
|
gptkbp:includedIn |
gptkb:PlayStation_Classic
|
gptkbp:mode |
single-player
|
gptkbp:notableFor |
minimalist aesthetic
challenging difficulty unique puzzle mechanics |
gptkbp:platform |
gptkb:PlayStation
gptkb:PlayStation_Network |
gptkbp:publisher |
gptkb:Sony_Computer_Entertainment
|
gptkbp:region |
Intelligent Qube (North America)
Kurushi (Europe, Japan) |
gptkbp:releaseDate |
1997
|
gptkbp:sequel |
Kurushi Final
|
gptkbp:bfsParent |
gptkb:PlayStation_Classic
|
gptkbp:bfsLayer |
6
|