Statements (65)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:bfsLayer |
4
|
gptkbp:bfsParent |
gptkb:Niantic
|
gptkbp:art_style |
Minimalist
|
gptkbp:awards |
gptkb:Best_Mobile_Game
Best Augmented Reality Game |
gptkbp:community |
Active player community
|
gptkbp:developer |
gptkb:Niantic,_Inc.
|
gptkbp:events |
Community days
Anomaly events Mission days |
gptkbp:features |
Real-time strategy
Resource management Social interaction User-generated content User interface customization Cross-platform play Real-time interaction Player-driven narrative Strategic gameplay Interactive maps Real-time notifications Customizable avatars Team-based objectives Dynamic gameplay In-game messaging Strategic alliances Community-driven events In-game tutorials Augmented reality tools Achievements and rewards Leaderboard rankings In-game challenges Mobile notifications Event-based gameplay Geolocation technology Player feedback system Faction loyalty Augmented reality overlays Real-world exploration Faction-based gameplay Player-versus-player combat Augmented reality missions Faction-specific abilities Map-based gameplay Portal capturing Real-world landmarks |
gptkbp:game_engine |
gptkb:aircraft
|
gptkbp:game_modes |
Multiplayer
|
gptkbp:genre |
gptkb:software
|
gptkbp:in-game_currency |
gptkb:CMU
|
gptkbp:influenced_by |
Location-based gaming
|
gptkbp:inspired_by |
gptkb:The_Niantic_Project
|
gptkbp:monetization |
Free-to-play
|
gptkbp:narrative_style |
gptkb:Author
|
gptkbp:platform |
gptkb:CEO
gptkb:operating_system |
gptkbp:release_date |
November 2013
|
gptkbp:setting |
Real World
|
gptkbp:soundtrack |
Electronic music
|
gptkbp:stations |
Positive reviews
|
gptkbp:successor |
gptkb:Ingress_Prime
|
gptkbp:updates |
Seasonal events
Regular updates and events |
gptkbp:user_base |
Millions of players worldwide
|