gptkbp:instance_of
|
gptkb:maps
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gptkbp:art_style
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dark fantasy
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gptkbp:audience
|
positive
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gptkbp:community_events
|
hosted regularly
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gptkbp:community_feedback
|
influential
|
gptkbp:competitors
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highly regarded
|
gptkbp:design
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gptkb:Blizzard_Entertainment
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gptkbp:economy
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regular updates
carefully monitored
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gptkbp:engagement
|
high
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gptkbp:fan_art
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popular
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gptkbp:features
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diverse
two altars
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gptkbp:first_introduced
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gptkb:2015
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gptkbp:game_mechanics
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team objectives
capture and control
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gptkbp:game_mode
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multiplayer
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gptkbp:game_modes
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available in multiple modes
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gptkbp:game_updates
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frequent patches
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gptkbp:has_lore
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integrated into gameplay
part of Nexus lore
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gptkbp:hero_compositions
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important for success
|
gptkbp:hero_diversity
|
encouraged
|
gptkbp:hero_synergy
|
important
|
https://www.w3.org/2000/01/rdf-schema#label
|
Infernal Shrines
|
gptkbp:is_visible_from
|
fog of war
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gptkbp:location
|
the Nexus
|
gptkbp:map
|
gptkb:medium
innovative
regularly refreshed
dynamic elements
three lanes
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gptkbp:map_aesthetics
|
visually striking
|
gptkbp:map_challenges
|
varied
|
gptkbp:map_hazards
|
environmental dangers
|
gptkbp:map_objectives
|
strategic control
Golem spawns
|
gptkbp:map_popularity
|
widely played
|
gptkbp:map_rotation
|
varies
|
gptkbp:minion_type
|
Skeletons
|
gptkbp:number_of_players
|
5v5
|
gptkbp:objective
|
capture shrines
|
gptkbp:part_of
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gptkb:Heroes_of_the_Storm
|
gptkbp:prize_pool
|
Infernal Golems
|
gptkbp:shrine_duration
|
limited time
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gptkbp:shrine_mechanics
|
spawn minions
|
gptkbp:soundtrack
|
thematic music
|
gptkbp:strategic_importance
|
high
team coordination
|
gptkbp:strategy
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varied
requires teamwork
|
gptkbp:style_of_play
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objective-based
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gptkbp:team_fights
|
frequent
|
gptkbp:terrain
|
gptkb:ruins
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gptkbp:theme
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demonic
|
gptkbp:tournament
|
frequently organized
featured in esports
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gptkbp:bfsParent
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gptkb:Heroes_of_the_Storm
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gptkbp:bfsLayer
|
4
|