Infernal Shrines

GPTKB entity

Statements (59)
Predicate Object
gptkbp:instance_of gptkb:maps
gptkbp:art_style dark fantasy
gptkbp:audience positive
gptkbp:community_events hosted regularly
gptkbp:community_feedback influential
gptkbp:competitors highly regarded
gptkbp:design gptkb:Blizzard_Entertainment
gptkbp:economy regular updates
carefully monitored
gptkbp:engagement high
gptkbp:fan_art popular
gptkbp:features diverse
two altars
gptkbp:first_introduced gptkb:2015
gptkbp:game_mechanics team objectives
capture and control
gptkbp:game_mode multiplayer
gptkbp:game_modes available in multiple modes
gptkbp:game_updates frequent patches
gptkbp:has_lore integrated into gameplay
part of Nexus lore
gptkbp:hero_compositions important for success
gptkbp:hero_diversity encouraged
gptkbp:hero_synergy important
https://www.w3.org/2000/01/rdf-schema#label Infernal Shrines
gptkbp:is_visible_from fog of war
gptkbp:location the Nexus
gptkbp:map gptkb:medium
innovative
regularly refreshed
dynamic elements
three lanes
gptkbp:map_aesthetics visually striking
gptkbp:map_challenges varied
gptkbp:map_hazards environmental dangers
gptkbp:map_objectives strategic control
Golem spawns
gptkbp:map_popularity widely played
gptkbp:map_rotation varies
gptkbp:minion_type Skeletons
gptkbp:number_of_players 5v5
gptkbp:objective capture shrines
gptkbp:part_of gptkb:Heroes_of_the_Storm
gptkbp:prize_pool Infernal Golems
gptkbp:shrine_duration limited time
gptkbp:shrine_mechanics spawn minions
gptkbp:soundtrack thematic music
gptkbp:strategic_importance high
team coordination
gptkbp:strategy varied
requires teamwork
gptkbp:style_of_play objective-based
gptkbp:team_fights frequent
gptkbp:terrain gptkb:ruins
gptkbp:theme demonic
gptkbp:tournament frequently organized
featured in esports
gptkbp:bfsParent gptkb:Heroes_of_the_Storm
gptkbp:bfsLayer 4