gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:artistic_director
|
gptkb:Michael_Mc_Carthy
|
gptkbp:critical_reception
|
mixed reviews
|
gptkbp:developer
|
gptkb:The_Collective
|
gptkbp:engine
|
gptkb:Render_Ware
|
gptkbp:game_design
|
gptkb:The_Collective
|
gptkbp:game_engine
|
gptkb:Render_Ware
|
gptkbp:game_features
|
gptkb:exploration
gptkb:puzzles
combat
|
gptkbp:game_length
|
approximately 10 hours
|
gptkbp:game_mechanics
|
gptkb:user_interface
gptkb:health_services
gptkb:collectibles
gptkb:combat_system
tutorials
boss battles
dynamic environments
platforming
stealth
player feedback
character interactions
environmental interactions
game balance
environmental storytelling
character customization
level design
unlockable content
inventory system
environmental puzzles
skill trees
cutscenes
difficulty settings
dialogue choices
character upgrades
enemy variety
quick time events
enemy AI
save system
narrative choices
combat combos
time-based challenges
stealth sections
exploration sections
|
gptkbp:game_mode
|
single-player
|
gptkbp:genre
|
action-adventure
|
https://www.w3.org/2000/01/rdf-schema#label
|
Indiana Jones and the Emperor's Tomb
|
gptkbp:influences
|
gptkb:Indiana_Jones_franchise
action films
adventure films
|
gptkbp:main_character
|
gptkb:Indiana_Jones
|
gptkbp:multiplayer
|
no
|
gptkbp:music_composer
|
gptkb:John_Williams
|
gptkbp:narrative
|
gptkb:adventure
|
gptkbp:platform
|
gptkb:Play_Station_2
gptkb:Xbox
gptkb:Windows
|
gptkbp:publisher
|
gptkb:Lucas_Arts
|
gptkbp:release_date
|
March 2003
|
gptkbp:release_year
|
gptkb:2003
|
gptkbp:sequel
|
gptkb:Indiana_Jones_and_the_Staff_of_Kings
|
gptkbp:series
|
gptkb:Indiana_Jones
|
gptkbp:setting
|
gptkb:China
|
gptkbp:voice_actor
|
David Esch
|
gptkbp:writer
|
gptkb:David_S._Cohen
|
gptkbp:bfsParent
|
gptkb:Indiana_Jones
|
gptkbp:bfsLayer
|
4
|