gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:art_style
|
steampunk
|
gptkbp:character_classes
|
various
|
gptkbp:character_customization
|
gptkb:stock_market_index
|
gptkbp:character_development
|
skill trees
|
gptkbp:combat_system
|
real-time
|
gptkbp:community
|
Steam community
|
gptkbp:constructed_in
|
deep
|
gptkbp:developer
|
Studio Mono
|
gptkbp:difficulty
|
variable
|
gptkbp:engine
|
gptkb:aircraft
|
gptkbp:environment
|
dystopian
|
gptkbp:feedback
|
incorporated
|
gptkbp:fighting_style
|
melee
ranged
|
gptkbp:game_length
|
20-30 hours
|
gptkbp:game_mechanics
|
gptkb:spacecraft
crafting
combat
|
gptkbp:game_modes
|
single-player
|
gptkbp:game_world
|
open world
|
gptkbp:genre
|
gptkb:tabletop_role-playing_game
|
gptkbp:graphics
|
3 D
|
gptkbp:has_lore
|
rich
|
https://www.w3.org/2000/01/rdf-schema#label
|
In Somnia
|
gptkbp:in-game_currency
|
crafting materials
|
gptkbp:influences
|
gptkb:Fallout
gptkb:Bioshock
gptkb:Dark_Souls
|
gptkbp:inspiration
|
gptkb:literary_work
gptkb:artwork
gptkb:film
|
gptkbp:intelligence
|
dynamic NPC behavior
|
gptkbp:interacts_with
|
gptkb:organization
NP Cs
|
gptkbp:is_explored_in
|
gptkb:video_game
hidden areas
|
gptkbp:language
|
English
|
gptkbp:mission
|
side quests
main quests
|
gptkbp:mod_support
|
gptkb:stock_market_index
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
gptkb:survival
non-linear
|
gptkbp:number_of_teams
|
impact story
|
gptkbp:platform
|
gptkb:Microsoft_Windows
|
gptkbp:publisher
|
Studio Mono
|
gptkbp:release_date
|
2018-12-07
|
gptkbp:release_platform
|
gptkb:Steam
|
gptkbp:setting
|
post-apocalyptic
|
gptkbp:soundtrack
|
gptkb:musical
|
gptkbp:status
|
released
|
gptkbp:system_requirements
|
moderate
|
gptkbp:trailer
|
gptkb:stock_market_index
|
gptkbp:updates
|
frequent
|
gptkbp:user_reviews
|
mixed
|
gptkbp:website
|
https://insomnia-game.com
|
gptkbp:bfsParent
|
gptkb:Dreamcatcher
|
gptkbp:bfsLayer
|
3
|