Statements (29)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:video_game
|
| gptkbp:designer |
gptkb:Dennis_Caswell
|
| gptkbp:developer |
gptkb:Epyx
|
| gptkbp:genre |
gptkb:video_game
|
| gptkbp:mainCharacter |
Agent 4125
|
| gptkbp:mechanic |
assembling password puzzle
avoiding robots searching furniture for puzzle pieces |
| gptkbp:mode |
single-player
|
| gptkbp:notableFor |
digitized speech
|
| gptkbp:notableQuote |
Stay a while, stay forever!
|
| gptkbp:objective |
stop Elvin Atombender
|
| gptkbp:platform |
gptkb:Atari_8-bit_family
gptkb:Apple_II gptkb:ZX_Spectrum gptkb:Amstrad_CPC gptkb:Commodore_64 gptkb:BBC_Micro gptkb:Commodore_16 gptkb:Acorn_Electron gptkb:Sega_Master_System gptkb:Atari_7800 |
| gptkbp:publisher |
gptkb:Epyx
|
| gptkbp:releaseYear |
1984
|
| gptkbp:sequel |
gptkb:Impossible_Mission_II
|
| gptkbp:setting |
gptkb:underground_complex
|
| gptkbp:bfsParent |
gptkb:Impossible_Mission_(2007)
|
| gptkbp:bfsLayer |
8
|
| https://www.w3.org/2000/01/rdf-schema#label |
Impossible Mission (1984)
|