gptkbp:instance_of
|
gptkb:book
|
gptkbp:bfsLayer
|
6
|
gptkbp:bfsParent
|
gptkb:I_Spy_series
|
gptkbp:activities
|
riddles
|
gptkbp:adaptation
|
board games
|
gptkbp:art_style
|
gptkb:Photographer
|
gptkbp:author
|
gptkb:Jean_Marzollo
|
gptkbp:available_formats
|
ebook
paperback
|
gptkbp:awards
|
gptkb:award
|
gptkbp:characteristics
|
interactive reading experience
|
gptkbp:cultural_impact
|
popular among children
|
gptkbp:education
|
enhances observation skills
|
gptkbp:followed_by
|
gptkb:I_Spy:_An_Alphabet_Adventure
|
gptkbp:format
|
hardcover
|
gptkbp:genre
|
gptkb:book
|
gptkbp:illustrator
|
gptkb:Walter_Wick
|
gptkbp:influenced
|
other children's puzzle books
|
gptkbp:influenced_by
|
gptkb:painting
gptkb:Educational_Institution
gptkb:event
creative thinking
language development
educational psychology
cognitive development
game design
visual perception
visual storytelling
play-based learning
child development theories
storytelling techniques
visual literacy
family bonding activities
cognitive skills training
imagination development
|
gptkbp:inspiration
|
children's engagement with reading
|
gptkbp:is_cited_in
|
gptkb:Educational_Institution
|
gptkbp:isbn
|
978-0590452023
|
gptkbp:language
|
English
|
gptkbp:next_edition
|
gptkb:battle
|
gptkbp:page_count
|
gptkb:32
|
gptkbp:published_year
|
gptkb:1992
|
gptkbp:publisher
|
gptkb:Scholastic_Inc.
|
gptkbp:related_to
|
I Spy games
|
gptkbp:sales
|
millions of copies sold
|
gptkbp:series
|
gptkb:I_Spy_series
|
gptkbp:setting
|
various scenes
|
gptkbp:skills
|
attention to detail
problem-solving
critical thinking
|
gptkbp:target_audience
|
gptkb:Person
|
gptkbp:theme
|
visual puzzles
|