I Am Legend (2012 video game)

GPTKB entity

Statements (55)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:I_Am_Legend
gptkbp:based_on gptkb:I_Am_Legend_(film)
gptkbp:developed_by gptkb:Sierra_Entertainment
gptkbp:features gptkb:video_game
day-night cycle
dynamic weather
AI enemies
survival elements
gptkbp:genre action-adventure
gptkbp:has_character gptkb:Robert_Neville
gptkb:Anna
gptkb:The_Darkseekers
gptkb:Zach
gptkbp:has_gameplay_element gptkb:spacecraft
resource management
crafting
character progression
gptkbp:has_setting urban environment
abandoned buildings
safe zones
infected zones
gptkbp:has_song gptkb:musical
https://www.w3.org/2000/01/rdf-schema#label I Am Legend (2012 video game)
gptkbp:includes combat mechanics
cutscenes
stealth mechanics
gptkbp:influenced_by survival horror genre
gptkbp:is_available_on gptkb:Play_Station_Network
gptkb:Xbox_Live
gptkb:Steam
gptkbp:mode single-player
gptkbp:objective defeat enemies
complete missions
craft items
survive
escape danger
rescue survivors
build shelter
find resources
explore the environment
uncover story elements
gptkbp:published_by gptkb:Sierra_Entertainment
gptkbp:rating 5.5/10
60/100
gptkbp:received mixed reviews
gptkbp:released gptkb:Play_Station_3
gptkb:Microsoft_Windows
gptkb:Xbox_360
gptkbp:released_in gptkb:2012
gptkbp:set_in gptkb:Borough
post-apocalyptic world
gptkbp:supports gptkb:video_game
gptkbp:uses third-person perspective