I Am Legend (2008 video game adaptation)

GPTKB entity

Statements (62)
Predicate Object
gptkbp:instance_of gptkb:video_game_adaptations
gptkbp:artistic_director gptkb:Michael_Mc_Carthy
gptkbp:based_on I Am Legend (novel)
gptkbp:critical_reception mixed reviews
gptkbp:developed_by gptkb:Sierra_Entertainment
gptkbp:game_engine gptkb:Render_Ware
gptkbp:game_features gptkb:exploration
gptkb:health_services
gptkb:collectibles
resource management
boss battles
puzzle-solving
achievements
combat mechanics
environmental storytelling
open world
side quests
day-night cycle
dynamic weather
character progression
crafting system
weapon customization
inventory system
stealth kills
story-driven missions
vehicle mechanics
enemy AI
crafting recipes
NPC interactions
enemy types
stealth mechanics
survival elements
gptkbp:game_length approximately 10 hours
gptkbp:game_mode single-player
gptkbp:genre action-adventure
https://www.w3.org/2000/01/rdf-schema#label I Am Legend (2008 video game adaptation)
gptkbp:influenced_by gptkb:I_Am_Legend_(film)
I Am Legend (novel)
gptkbp:main_character gptkb:Robert_Neville
gptkbp:metacritic_score 58
gptkbp:multiplayer no
gptkbp:music_composer gptkb:James_Dooley
gptkbp:platform gptkb:Play_Station_3
gptkb:Xbox_360
gptkb:Windows
gptkbp:players third-person
gptkbp:published_by gptkb:Sierra_Entertainment
gptkbp:release_date December 2, 2008
gptkbp:released_on gptkb:PC
gptkb:Play_Station_3
gptkb:Xbox_360
gptkbp:sequel gptkb:none
gptkbp:setting post-apocalyptic world
gptkbp:target_audience teenagers and adults
gptkbp:voice_actor gptkb:Salli_Richardson-Whitfield
gptkb:Emma_Thompson
gptkb:Dash_Mihok
gptkb:Will_Smith
gptkb:Alice_Braga
gptkbp:writer gptkb:Derek_Kolstad
gptkbp:bfsParent gptkb:I_Am_Legend
gptkbp:bfsLayer 5