I Am Legend (2008 video game)

GPTKB entity

Statements (59)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:based_on gptkb:I_Am_Legend_(film)
gptkbp:combat_system melee and ranged
gptkbp:developed_by gptkb:Sierra_Entertainment
gptkbp:development gptkb:Sierra_Entertainment
gptkbp:difficulty_levels adjustable
gptkbp:features gptkb:puzzles
day-night cycle
survival elements
gptkbp:game_world interactive elements
environmental storytelling
destructible environments
open world
dynamic environment
enemy AI
NPC interactions
safe zones
resource locations
linear missions
gptkbp:genre action-adventure
gptkbp:gpu gptkb:Render_Ware
gptkbp:has_achievements unlockable content
gptkbp:has_character gptkb:Robert_Neville
other survivors
infected creatures
gptkbp:has_gameplay_element resource management
gptkbp:has_rating T for Teen
gptkbp:has_setting urban environment
gptkbp:has_soundtrack gptkb:John_Murphy
gptkbp:has_theme gptkb:humanity
gptkb:loss
gptkb:survival
hope
isolation
gptkbp:has_user_interface gptkb:HUD
https://www.w3.org/2000/01/rdf-schema#label I Am Legend (2008 video game)
gptkbp:includes combat mechanics
vehicle mechanics
gptkbp:mode single-player
gptkbp:narrative survival story
gptkbp:platform gptkb:PC
gptkb:Xbox_360
gptkb:PS2
gptkbp:published_by gptkb:Warner_Bros._Interactive_Entertainment
gptkbp:release_date November 2007
gptkbp:released_in gptkb:2007
gptkbp:released_on gptkb:Play_Station_2
gptkb:Xbox_360
gptkb:Windows
gptkbp:set_in gptkb:New_York_City
post-apocalyptic world
gptkbp:style_of_play gptkb:exploration
third-person perspective
action-oriented
combat-focused
gptkbp:supports gptkb:multiplayer_mode
gptkbp:uses stealth mechanics
gptkbp:bfsParent gptkb:I_Am_Legend
gptkbp:bfsLayer 5