Hyper Training

GPTKB entity

Statements (23)
Predicate Object
gptkbp:instanceOf game mechanic
gptkbp:availableOn gptkb:Pokémon_Ultra_Sun_and_Ultra_Moon
gptkb:Pokémon_Brilliant_Diamond_and_Shining_Pearl
gptkb:Pokémon_Legends:_Arceus
gptkb:Pokémon_Sun_and_Moon
gptkb:Pokémon_Scarlet_and_Violet
gptkb:Pokémon_Sword_and_Shield
gptkbp:cannotBePassedDown through breeding
gptkbp:compatibleWith actual IVs (only battle stats are affected)
gptkbp:effect maximizes a Pokémon's individual values (IVs)
https://www.w3.org/2000/01/rdf-schema#label Hyper Training
gptkbp:introducedIn gptkb:Pokémon_Sun_and_Moon
gptkbp:itemRequired gptkb:Bottle_Cap
Gold Bottle Cap
gptkbp:location Battle Tower (Sword/Shield)
Hau'oli City Mall (Sun/Moon)
various locations in later games
gptkbp:performedBy NPC Mr. Hyper
gptkbp:requires Pokémon must be at level 100
requires Bottle Cap or Gold Bottle Cap
gptkbp:usedFor competitive battling
gptkbp:bfsParent gptkb:Sun_&_Moon
gptkbp:bfsLayer 7