Properties (61)
Predicate | Object |
---|---|
gptkbp:instanceOf |
video game
|
gptkbp:availableIn |
gptkb:Xbox
PC Wii |
gptkbp:criticalReception |
generally positive reviews
|
gptkbp:developer |
gptkb:Sega
|
gptkbp:drawings |
3D graphics
|
gptkbp:firstPublished |
2002 in Japan
2003 in Europe 2003 in North America |
gptkbp:franchise |
gptkb:House_of_the_Dead
|
gptkbp:gameFeatures |
Multiplayer
Single-player boss battles various weapons NAOMI unlockable content |
gptkbp:gameMechanics |
audio cues
scoring system power-ups visual effects environmental hazards achievements player feedback environmental storytelling co-op gameplay difficulty levels game pacing leaderboards level design character progression character abilities health system cutscenes weapon upgrades enemy variety quick time events shooting mechanics enemy types narrative choices cutscene interactions time-limited gameplay enemy_AI |
gptkbp:genre |
Light gun shooter
|
https://www.w3.org/2000/01/rdf-schema#label |
House of the Dead 3
|
gptkbp:influencedBy |
horror films
zombie genre |
gptkbp:mainCharacter |
G
Lisa |
gptkbp:multiplayer |
up to 2 players
|
gptkbp:narrativeStyle |
Players fight through hordes of zombies.
|
gptkbp:platforms |
gptkb:PlayStation_3
Arcade |
gptkbp:releaseDate |
2002
|
gptkbp:remake |
gptkb:House_of_the_Dead:_Remake
uses a light gun controller |
gptkbp:sells |
over 1 million copies sold
|
gptkbp:sequel |
gptkb:House_of_the_Dead_2
|
gptkbp:setting |
zombie apocalypse
|
gptkbp:soundtrack |
composed_by_Tetsuya_Shibata
|
gptkbp:successor |
gptkb:House_of_the_Dead_4
|