Statements (56)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:software
|
gptkbp:allows |
real-time feedback
custom tool creation |
gptkbp:developed_by |
gptkb:Side_FX
|
gptkbp:enables |
asset sharing
|
gptkbp:enhances |
workflow efficiency
|
gptkbp:facilitates |
gptkb:collaboration
|
gptkbp:features |
node-based workflow
|
gptkbp:has |
gptkb:user_interface
community support plugin architecture scripting capabilities performance optimization features visual scripting tools asset pipeline support for LOD (Level of Detail) |
https://www.w3.org/2000/01/rdf-schema#label |
Houdini for Unity
|
gptkbp:includes |
asset management tools
|
gptkbp:integrates_with |
gptkb:Unity_Engine
|
gptkbp:is |
cross-platform
real-time available for purchase available for download extensible updated regularly procedural used in animation used in architectural visualization used in film production used in training applications used in augmented reality used in virtual reality used in indie games used in educational purposes used in simulation used in AAA games integrated with Unity part of Houdini software suite |
gptkbp:is_compatible_with |
gptkb:Linux
gptkb:mac_OS gptkb:Windows |
gptkbp:offers |
gptkb:Houdini_Engine
tutorials |
gptkbp:provides |
gptkb:Documentation
simulation tools procedural content generation |
gptkbp:supports |
gptkb:visual_effects
Shader Graph multi-platform deployment VFX Graph 3 D modeling |
gptkbp:used_by |
gptkb:game_developers
visual effects artists |
gptkbp:used_for |
game development
|
gptkbp:bfsParent |
gptkb:Side_FX
|
gptkbp:bfsLayer |
5
|