Statements (19)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:video_game
|
| gptkbp:award |
gptkb:IGN_Editor's_Choice
|
| gptkbp:controlScheme |
touch controls
|
| gptkbp:developer |
gptkb:Phosphor_Games_Studio
|
| gptkbp:engine |
gptkb:Unreal_Engine_3
|
| gptkbp:genre |
action-adventure
|
| gptkbp:mainCharacter |
gptkb:Horn
|
| gptkbp:mode |
single-player
|
| gptkbp:notableFor |
Zelda-like gameplay on mobile
high-quality graphics for mobile |
| gptkbp:platform |
gptkb:Android
gptkb:iOS gptkb:Ouya |
| gptkbp:publisher |
gptkb:Phosphor_Games_Studio
|
| gptkbp:releaseDate |
August 16, 2012
|
| gptkbp:setting |
fantasy world
|
| gptkbp:bfsParent |
gptkb:Austin_Wintory
|
| gptkbp:bfsLayer |
7
|
| https://www.w3.org/2000/01/rdf-schema#label |
Horn (video game)
|