gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
3
|
gptkbp:bfsParent
|
gptkb:Choice_Video_Game
gptkb:Play_Station_3
|
gptkbp:adapted_into
|
gptkb:novelization
gptkb:film
|
gptkbp:awards
|
gptkb:BAFTA_Games_Award_for_Best_Game
gptkb:D._I._C._E._Award_for_Outstanding_Achievement_in_Story
gptkb:Game_Developers_Choice_Award_for_Best_Narrative
|
gptkbp:composer
|
gptkb:Normand_Corbeil
|
gptkbp:critical_reception
|
generally favorable reviews
|
gptkbp:cultural_impact
|
inspired fan theories
discussed in academic studies
influenced narrative-driven games
popularized interactive drama genre
subject of analysis in game design courses
|
gptkbp:developed_by
|
gptkb:Quantic_Dream
|
gptkbp:director
|
gptkb:David_Cage
|
gptkbp:features
|
decision making
multiple protagonists
interactive drama
|
gptkbp:game_engine
|
Quantic Dream's proprietary engine
|
gptkbp:game_features
|
gptkb:spacecraft
puzzle solving
multiple endings
quick time events
character deaths
player choices affect story
|
gptkbp:game_length
|
approximately 10-12 hours
|
gptkbp:game_mechanics
|
gptkb:spacecraft
decision making
quick time events
|
gptkbp:genre
|
gptkb:tabletop_role-playing_game
interactive drama
|
gptkbp:has_genre
|
gptkb:amusement_park
gptkb:film
|
gptkbp:has_setting
|
fictional city of Portland
|
gptkbp:has_song
|
gptkb:Ludovico_Einaudi
gptkb:Normand_Corbeil
|
gptkbp:has_theme
|
gptkb:loss
redemption
guilt
fatherhood
|
https://www.w3.org/2000/01/rdf-schema#label
|
Heavy Rain
|
gptkbp:influenced
|
gptkb:Life_is_Strange
gptkb:The_Walking_Dead_(video_game)
gptkb:Until_Dawn
|
gptkbp:influenced_by
|
film noir
thriller films
|
gptkbp:is_available_on
|
gptkb:Play_Station_5
|
gptkbp:is_considered_as
|
a landmark title in gaming
|
gptkbp:is_influenced_by
|
film noir
thriller films
interactive cinema
|
gptkbp:is_known_for
|
emotional storytelling
cinematic presentation
|
gptkbp:is_part_of
|
Quantic Dream's catalog
|
gptkbp:legacy
|
influenced narrative-driven games
|
gptkbp:main_character
|
gptkb:Ethan_Mars
gptkb:Madison_Paige
gptkb:Norman_Jayden
gptkb:Scott_Shelby
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
multiple protagonists
|
gptkbp:platform
|
gptkb:Play_Station_3
gptkb:Microsoft_Windows
gptkb:Play_Station_4
|
gptkbp:published_by
|
gptkb:film_production_company
|
gptkbp:rating
|
87/100
|
gptkbp:received
|
critical acclaim
|
gptkbp:release_date
|
2010-02-23
|
gptkbp:release_platform
|
gptkb:PC
gptkb:Play_Station_3
gptkb:Play_Station_4
|
gptkbp:released
|
gptkb:Play_Station_3
gptkb:Microsoft_Windows
gptkb:Play_Station_4
|
gptkbp:sales
|
over 5 million copies
|
gptkbp:sequel
|
gptkb:Detroit:_Become_Human
|
gptkbp:set_in
|
modern times
|
gptkbp:setting
|
fictional city of Portland
|
gptkbp:viewpoint
|
gptkb:battle
|
gptkbp:voice_actor
|
multiple voice actors
|
gptkbp:winner
|
several awards
|