Statements (52)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:physicist
|
gptkbp:acquired |
gptkb:Sony_Interactive_Entertainment
|
gptkbp:developed_by |
gptkb:Havok
|
gptkbp:first_released |
gptkb:2000
|
gptkbp:has_feature |
Debugging tools
GPU acceleration Profiling tools AI integration Vehicle dynamics Documentation and support Multi-threading support Scripting support Particle systems Cloth simulation Character controller Destruction simulation Animation physics Networked physics Realistic fluid simulation Soft body simulation Terrain physics |
gptkbp:has_programs |
gptkb:musician
Film production Game development Architectural visualization Simulation training |
https://www.w3.org/2000/01/rdf-schema#label |
Havok physics
|
gptkbp:is_compatible_with |
gptkb:PC
gptkb:Nintendo_Switch gptkb:Xbox gptkb:Play_Station |
gptkbp:provides |
Collision detection
Physics simulation Animation blending Real-time physics Destruction effects |
gptkbp:supports |
Vehicle physics
Rigid body dynamics Soft body dynamics Character physics |
gptkbp:used_in |
gptkb:Far_Cry_series
gptkb:Video_games gptkb:Call_of_Duty_series gptkb:FIFA_series gptkb:Halo_3 gptkb:The_Elder_Scrolls_V:_Skyrim gptkb:Watch_Dogs gptkb:Half-Life_2 gptkb:Assassin's_Creed Just Cause series |
gptkbp:bfsParent |
gptkb:Treyarch_engine
|
gptkbp:bfsLayer |
4
|