Statements (60)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:Physics
|
gptkbp:developed_by |
gptkb:Havok
|
gptkbp:enhances |
gptkb:User_Experience
Game Performance |
gptkbp:features |
Collision Detection
Rigid Body Dynamics Character Physics Vehicle Physics |
https://www.w3.org/2000/01/rdf-schema#label |
Havok Physics 2019
|
gptkbp:improves |
Game Realism
|
gptkbp:includes |
Visual Debugging Tools
|
gptkbp:integrates_with |
gptkb:Havok_AI
gptkb:Havok_Animation |
gptkbp:is |
Advanced Technology
Cross-platform Flexible User-friendly Widely Used Innovative Commercial Software Scalable High-performance Reliable Industry Standard Efficient Robust Widely Recognized Highly Configurable Widely Adopted Used in Robotics Feature-rich Used in Augmented Reality Used in Virtual Reality Used in Film Production Used in Architectural Visualization Used in Military Simulations Used in Research Projects Used in Simulations Real-time Engine Licensable Software Supported by Community Used in AI Development Used in Educational Software Used in Motion Capture Used in Training Software |
gptkbp:is_compatible_with |
Multiple Platforms
|
gptkbp:offers |
Documentation and Support
|
gptkbp:part_of |
gptkb:Havok_Suite
|
gptkbp:provides |
Simulation Tools
API for Integration |
gptkbp:released_in |
gptkb:2019
|
gptkbp:supports |
Multi-threading
Destruction Physics Soft Body Dynamics Real-time Physics Simulation |
gptkbp:used_by |
gptkb:game_developers
|
gptkbp:used_in |
gptkb:video_games
gptkb:AAA_Games |
gptkbp:bfsParent |
gptkb:PS5
|
gptkbp:bfsLayer |
5
|