gptkbp:instance_of
|
gptkb:public_transportation_system
|
gptkbp:bfsLayer
|
4
|
gptkbp:bfsParent
|
gptkb:Dead_or_Alive_6
|
gptkbp:adapted_into
|
Different Genres
|
gptkbp:allows
|
Custom Pathfinding Algorithms
|
gptkbp:controls
|
Complex Environments
|
gptkbp:developed_by
|
gptkb:Havok
Realistic AI Behavior
|
gptkbp:enables
|
Realistic Movement
|
gptkbp:enhances
|
Game AI
|
gptkbp:facilitates
|
AI Decision Making
|
https://www.w3.org/2000/01/rdf-schema#label
|
Havok AI Path Following
|
gptkbp:includes
|
gptkb:language
|
gptkbp:integrates_with
|
gptkb:Havok_Physics
|
gptkbp:is_available_on
|
gptkb:PC
Consoles
|
gptkbp:is_compatible_with
|
gptkb:aircraft
gptkb:engine
Cross-Platform Development
Multiple Platforms
|
gptkbp:is_designed_for
|
Interactive Experiences
|
gptkbp:is_documented_in
|
Technical Papers
Havok Documentation
|
gptkbp:is_enhanced_by
|
Machine Learning Techniques
User Customization Options
|
gptkbp:is_evaluated_by
|
gptkb:musician
User Feedback
|
gptkbp:is_implemented_in
|
gptkb:C++
|
gptkbp:is_integrated_with
|
Third-Party Tools
Game Engines
|
gptkbp:is_known_for
|
Efficiency
|
gptkbp:is_optimized_for
|
Real-Time Performance
|
gptkbp:is_part_of
|
gptkb:AI_Research
Game Development Pipeline
AI Middleware
Havok AI Suite
Game AI Ecosystem
|
gptkbp:is_recognized_by
|
Industry Awards
|
gptkbp:is_recognized_for
|
Robustness
|
gptkbp:is_scalable
|
Large Worlds
|
gptkbp:is_supported_by
|
gptkb:Research_Institute
Community Resources
|
gptkbp:is_tested_for
|
Performance Metrics
Scalability
Real-World Scenarios
Game Prototypes
|
gptkbp:is_used_by
|
gptkb:video_game
|
gptkbp:is_used_for
|
NPC Navigation
|
gptkbp:is_used_in
|
gptkb:aircraft
|
gptkbp:is_utilized_in
|
gptkb:AAA_Game_Studios
Educational Tools
Virtual Reality Experiences
Augmented Reality Applications
|
gptkbp:offers
|
Path Smoothing
|
gptkbp:provides
|
Navigation
Obstacle Avoidance
|
gptkbp:supports
|
gptkb:Multi-Agent_Systems
Dynamic Obstacles
|
gptkbp:used_in
|
gptkb:video_game
|
gptkbp:utilizes
|
Steering Behaviors
|