Statements (47)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:engine
|
gptkbp:bfsLayer |
5
|
gptkbp:bfsParent |
gptkb:Harmonix_Engine_2
|
gptkbp:allows |
customizable avatars
|
gptkbp:constructed_in |
C++ programming language
|
gptkbp:developed_by |
Harmonix Music Systems
|
gptkbp:enables |
user-generated content
|
gptkbp:enhances |
player experience
|
gptkbp:features |
cross-platform play
advanced audio processing real-time music analysis |
gptkbp:has |
a user-friendly interface
a dedicated community a modular architecture |
https://www.w3.org/2000/01/rdf-schema#label |
Harmonix Engine 3
|
gptkbp:improves |
visual fidelity
|
gptkbp:includes |
music library management
|
gptkbp:is_associated_with |
music gaming culture
|
gptkbp:is_compatible_with |
gptkb:multiple_platforms
various audio formats |
gptkbp:is_designed_for |
interactive music experiences
|
gptkbp:is_designed_to |
enhance player creativity
|
gptkbp:is_evaluated_by |
its innovative features
|
gptkbp:is_featured_in |
game development conferences
|
gptkbp:is_known_for |
its engaging gameplay mechanics
its community-driven updates its rhythm-based gameplay |
gptkbp:is_optimized_for |
performance on consoles
|
gptkbp:is_part_of |
Harmonix's game development portfolio
Harmonix's innovation strategy |
gptkbp:is_recognized_for |
its contribution to the gaming industry
|
gptkbp:is_used_in |
music education tools
music rhythm competitions |
gptkbp:is_used_to |
create immersive experiences.
|
gptkbp:is_utilized_in |
gptkb:Educational_Institution
independent developers |
gptkbp:provides |
dynamic difficulty adjustment
|
gptkbp:released_in |
gptkb:2015
|
gptkbp:successor |
previous Harmonix engines
|
gptkbp:supports |
live performances
multiplayer gameplay DLC content music rhythm games VR integration |
gptkbp:used_in |
gptkb:Dance_Central_series
gptkb:Rock_Band_series |
gptkbp:utilizes |
gptkb:studio
|