Statements (25)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:video_game
|
| gptkbp:arcadeSystem |
gptkb:Sega_Hang-On_hardware
|
| gptkbp:controlScheme |
handlebars and body movement
|
| gptkbp:countryOfOrigin |
gptkb:Japan
|
| gptkbp:designer |
gptkb:Yu_Suzuki
|
| gptkbp:developer |
gptkb:Sega
|
| gptkbp:followedBy |
gptkb:Super_Hang-On
|
| gptkbp:genre |
racing
|
| gptkbp:influenced |
gptkb:Super_Hang-On
|
| gptkbp:mode |
single-player
|
| gptkbp:musicBy |
gptkb:Hiroshi_Kawaguchi
|
| gptkbp:notableFor |
pioneering sprite-scaling graphics
first arcade game to use a motorcycle-shaped cabinet |
| gptkbp:platform |
gptkb:Sega_Master_System
gptkb:SG-1000 Arcade |
| gptkbp:publisher |
gptkb:Sega
|
| gptkbp:releaseYear |
1985
|
| gptkbp:subspecies |
motorcycle racing
|
| gptkbp:bfsParent |
gptkb:Out_of_Body
gptkb:Ganging_Up_on_the_Sun gptkb:Kierra_Sheard gptkb:Hurley_(album) |
| gptkbp:bfsLayer |
7
|
| https://www.w3.org/2000/01/rdf-schema#label |
Hang On
|