Hang-On

GPTKB entity

Statements (166)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:Yu_Suzuki
gptkbp:accessibility arcade only
easy to learn, hard to master
gptkbp:affects engine sounds
gptkbp:aircraft_operated gptkb:motorcycles
gptkbp:art_style colorful
gptkbp:availability arcade cabinets
gptkbp:awards gptkb:none
multiple arcade awards
gptkbp:challenges time trials
time trials and races
gptkbp:character_customization gptkb:none
gptkbp:community gptkb:fandom
active online community
active fanbase
active fan community
gptkbp:community_events tournaments and competitions
gptkbp:composer gptkb:Katsuhiro_Hayashi
gptkbp:controls handlebars
handlebars and throttle
gptkbp:cultural_impact iconic status
arcade culture
iconic status in gaming
influenced arcade design
gptkbp:design gptkb:Yu_Suzuki
gptkbp:developed_by gptkb:Sega
gptkbp:developer gptkb:Sega
gptkbp:difficulty gptkb:tank
increasing
varied difficulty levels
gptkbp:equipment custom arcade hardware
gptkbp:fan_base dedicated fan community
gptkbp:features gptkb:video_game
realistic physics
various tracks
time trial mode
gptkbp:first_released gptkb:1985
gptkb:Japan
gptkbp:game_engine gptkb:custom_engine
gptkbp:game_features time trials
realistic physics
realistic motorcycle controls
gptkbp:game_length short
short play sessions
gptkbp:game_mechanics realistic physics
outdoor tracks
arcade-focused design
leaning to steer
urban and rural tracks
gptkbp:game_modes single-player
single-player and multiplayer
gptkbp:game_replayability high
gptkbp:gameplay gptkb:none
gptkb:Formula_One_race
adapted into other media
gptkbp:genre gptkb:video_game
racing
gptkbp:graphics 2 D sprites
3 D polygonal graphics
gptkbp:has_achievements gptkb:none
gptkbp:has_awards Best Arcade Game
gptkbp:has_cameo gptkb:Sega_Racing_Classic
gptkb:Team_Sonic_Racing
gptkb:Sega_Superstars_Tennis
gptkb:Sega_Heroes
gptkb:Sega_Rally_Championship
gptkb:Super_Smash_Bros._Ultimate
gptkb:Sonic_Mania
gptkb:Sega_All-Stars_Racing
gptkb:Sonic_&_All-Stars_Racing_Transformed
gptkb:Sega's_All-Stars_Racing
gptkb:Sega's_All-Stars_Racing:_Transformed
gptkb:Sega's_All-Stars_Racing_Transformed
Sega's All-Stars Racing: Transformed (2012)
Sega's All-Stars Racing: Transformed (2013)
Sega's All-Stars Racing: Transformed (2014)
Sega's All-Stars Racing: Transformed (2015)
Sega's All-Stars Racing: Transformed (2016)
Sega's All-Stars Racing: Transformed (2017)
Sega's All-Stars Racing: Transformed (2018)
Sega's All-Stars Racing: Transformed (2019)
Sega's All-Stars Racing: Transformed (2020)
Sega's All-Stars Racing: Transformed (2021)
Sega's All-Stars Racing: Transformed (2022)
Sega's All-Stars Racing: Transformed (2023)
gptkbp:has_crossover gptkb:Sega_All-Stars_Racing
appeared in Sega All-Stars Racing
gptkbp:has_gameplay_element time limit
gptkbp:has_sequel gptkb:Hang-On_GP
gptkbp:has_spin_off gptkb:none
gptkb:Hang-On:_The_Official_Game
gptkbp:home_port gptkb:Sega_Master_System
gptkb:Play_Station_2
gptkb:Nintendo_Switch
gptkb:Sega_Genesis
gptkb:Xbox_360
gptkb:PC_Engine
gptkbp:home_stadium sit-down cabinet
https://www.w3.org/2000/01/rdf-schema#label Hang-On
gptkbp:in-game_currency gptkb:none
points system
gptkbp:influence inspired game developers
inspired motorcycle games
gptkbp:influenced arcade racing genre
future racing games
Sega's arcade strategy
gptkbp:influenced_artists racing genre
gptkbp:influenced_by gptkb:Out_Run
real motorcycle racing
gptkbp:inspired future racing games
motorcycle racing games
various sequels and spin-offs
gptkbp:inspired_by motorcycle racing culture
gptkbp:is_popular_in gptkb:1980s
high
cult classic
high in the 1980s
cult classic status
gptkbp:latest_version gptkb:significant
gptkb:Sega_System_16
high
multiple ports
original arcade version
gptkbp:legacy classic arcade game
influenced future racing games
influenced arcade design
influential in arcade history
influential in racing game design
pioneered motorcycle racing games
gptkbp:mechanics gravity and speed dynamics
gptkbp:merchandise gptkb:toys_and_collectibles
toys and models
gptkbp:multiplayer gptkb:battle
up to 2 players
gptkbp:narrative_style gptkb:none
gptkbp:notable_production Sega A M2
gptkbp:number_of_teams gptkb:musical
third-person
third-person perspective
gptkbp:platform gptkb:video_game
gptkbp:release_platform various consoles
gptkbp:release_year gptkb:1985
gptkbp:released various platforms
various home consoles
gptkbp:released_in gptkb:1985
gptkbp:remake gptkb:Hang-On_(2001)
gptkb:Hang-On_(2010)
gptkb:Hang-On_GP
gptkbp:sequel gptkb:Hang-On_2
gptkb:Hang-On_II
gptkbp:setting various race tracks
gptkbp:sound engine sounds
engine sounds and music
gptkbp:soundtrack original music
synth music
music by Hiroshi Kawaguchi
gptkbp:successor gptkb:Super_Hang-On
gptkbp:tactics skill-based
skill-based gameplay
gptkbp:target_audience gamers
gptkbp:track varied environments
gptkbp:updates gptkb:none
various updates and ports
gptkbp:user_experience immersive