Hang-On

GPTKB entity

Statements (43)
Predicate Object
gptkbp:instanceOf gptkb:video_game
gptkbp:arcadeSystem gptkb:Sega_Hang-On_hardware
gptkbp:cabinetType upright
deluxe sit-down
gptkbp:category Sega video games
1985 video games
Arcade-only video games
Motorcycle video games
gptkbp:controls motorcycle-shaped controller
gptkbp:designer gptkb:Yu_Suzuki
gptkbp:developer gptkb:Sega
gptkbp:displayType raster graphics
gptkbp:genre racing
https://www.w3.org/2000/01/rdf-schema#label Hang-On
gptkbp:influenced gptkb:Super_Hang-On
other motorcycle racing games
gptkbp:input handlebars
throttle
body movement
brake
gptkbp:legacy inspired future Sega arcade games
gptkbp:mediaType cartridge
arcade board
gptkbp:mode single-player
gptkbp:musicBy gptkb:Hiroshi_Kawaguchi
gptkbp:notableFor pioneering sprite-scaling graphics
first arcade game to use a full-body experience cabinet
gptkbp:platform gptkb:MSX
gptkb:Sega_Master_System
gptkb:SG-1000
Arcade
gptkbp:publisher gptkb:Sega
gptkbp:region gptkb:Europe
gptkb:Japan
gptkb:North_America
gptkbp:releaseYear 1985
gptkbp:sequel gptkb:Super_Hang-On
gptkbp:series gptkb:Hang-On_series
gptkbp:style 2D sprite-based
gptkbp:subspecies motorcycle racing
gptkbp:bfsParent gptkb:Yu_Suzuki
gptkb:Sega
gptkbp:bfsLayer 6