Statements (65)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:multiplayer_mode
|
gptkbp:allows |
custom games
|
gptkbp:developed_by |
gptkb:Bungie
|
gptkbp:features |
gptkb:online_multiplayer
cross-platform play team-based gameplay matchmaking system clan support spectator tools player ranks |
gptkbp:has |
gptkb:power-ups
gptkb:seasonal_events gptkb:competitive_scene user-generated content in-game challenges dedicated servers variety of weapons spectator mode game balance adjustments game modes dynamic matchmaking player statistics tracking game types variety of maps |
https://www.w3.org/2000/01/rdf-schema#label |
Halo 2 multiplayer mode
|
gptkbp:includes |
new maps
vehicle gameplay gameplay tutorials map editor forge mode assassination mechanic |
gptkbp:introduced |
dual-wielding
|
gptkbp:is_available_in |
multiple languages
HD graphics |
gptkbp:is_available_on |
gptkb:Xbox
gptkb:Windows_Vista |
gptkbp:is_characterized_by |
team coordination
intense competition fast-paced action |
gptkbp:is_influenced_by |
previous Halo games
|
gptkbp:is_known_for |
player engagement
community tournaments gameplay mechanics competitive gameplay community mods iconic maps sword canceling map control strategies |
gptkbp:is_part_of |
gptkb:Halo_franchise
gaming culture |
gptkbp:is_played_by |
various platforms
millions of players |
gptkbp:is_popular_among |
esports players
|
gptkbp:is_popular_for |
LAN parties
|
gptkbp:is_recognized_for |
game design excellence
gameplay innovations |
gptkbp:is_set_in |
gptkb:fictional_universe
|
gptkbp:is_supported_by |
fan communities
|
gptkbp:part_of |
gptkb:Halo_2
|
gptkbp:released_on |
November 9, 2004
|
gptkbp:succeeded_by |
gptkb:Halo_3_multiplayer_mode
|
gptkbp:supports |
gptkb:Xbox_Live
split-screen play |
gptkbp:bfsParent |
gptkb:Mythic_Map_Pack
|
gptkbp:bfsLayer |
5
|