Statements (33)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:book
|
| gptkbp:author |
gptkb:Paul_Graham
|
| gptkbp:countryOfOrigin |
gptkb:United_States
|
| gptkbp:genre |
non-fiction
|
| gptkbp:ISBN |
978-0-596-00662-4
|
| gptkbp:language |
English
|
| gptkbp:mediaType |
gptkb:print
ebook |
| gptkbp:notableEssay |
gptkb:Revenge_of_the_Nerds
gptkb:A_Plan_for_Spam gptkb:Beating_the_Averages gptkb:Good_Bad_Attitude gptkb:Hackers_and_Painters gptkb:Return_of_the_Mac gptkb:Taste_for_Makers gptkb:The_Dream_Language gptkb:The_Other_Road_Ahead gptkb:What_You_Can't_Say gptkb:Mind_the_Gap Design and Research How to Make Wealth Programming Languages Explained Why Nerds are Unpopular |
| gptkbp:pages |
272
|
| gptkbp:publicationDate |
2004
|
| gptkbp:publisher |
gptkb:O'Reilly_Media
|
| gptkbp:subject |
gptkb:technology
computer science startup culture programming |
| gptkbp:bfsParent |
gptkb:Paul_Graham
|
| gptkbp:bfsLayer |
6
|
| https://www.w3.org/2000/01/rdf-schema#label |
Hackers & Painters
|