Statements (23)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:rendering_pipeline
|
| gptkbp:category |
graphics
game development |
| gptkbp:developedBy |
gptkb:Unity_Technologies
|
| gptkbp:documentation |
https://docs.unity3d.com/Manual/HighDefinitionRenderPipeline.html
|
| gptkbp:fullName |
gptkb:High_Definition_Render_Pipeline
|
| gptkbp:hasFeature |
physically based rendering
post-processing effects real-time ray tracing volumetric lighting deferred rendering |
| gptkbp:introducedIn |
gptkb:Unity_2018.1
|
| gptkbp:notRecommendedFor |
mobile devices
low-end hardware |
| gptkbp:platform |
gptkb:PlayStation_5
gptkb:Xbox_Series_X PC high-end GPUs high-end consoles |
| gptkbp:usedIn |
gptkb:Unity_Engine
|
| gptkbp:bfsParent |
gptkb:High_Definition_Render_Pipeline
|
| gptkbp:bfsLayer |
7
|
| https://www.w3.org/2000/01/rdf-schema#label |
HDRP
|