Statements (22)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:ambient_occlusion_technique
|
| gptkbp:availableOn |
gptkb:NVIDIA_GameWorks_SDK
|
| gptkbp:category |
gptkb:computer_graphics
real-time graphics |
| gptkbp:compatibleWith |
gptkb:OpenGL
gptkb:Vulkan gptkb:DirectX_11 |
| gptkbp:developedBy |
gptkb:NVIDIA
|
| gptkbp:feature |
gptkb:screen_space_ambient_occlusion
better quality than HBAO higher performance than HBAO |
| gptkbp:introducedIn |
2014
|
| gptkbp:predecessor |
gptkb:HBAO
|
| gptkbp:purpose |
improve visual realism
|
| gptkbp:usedBy |
gptkb:The_Witcher_3:_Wild_Hunt
gptkb:Assassin's_Creed_Unity gptkb:Call_of_Duty:_Advanced_Warfare gptkb:Far_Cry_4 |
| gptkbp:usedIn |
video games
|
| gptkbp:bfsParent |
gptkb:Nvidia_GameWorks
|
| gptkbp:bfsLayer |
6
|
| https://www.w3.org/2000/01/rdf-schema#label |
HBAO+
|