gptkbp:instanceOf
|
gptkb:sword
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gptkbp:abilities
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Positioning
Guard Timing
Reload Timing
Shell Management
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gptkbp:ammunitionType
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Shells
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gptkbp:baseAttack
|
gptkb:Guard
gptkb:Charged_Shelling
gptkb:Full_Burst
gptkb:Lance_Thrust
gptkb:Wyvern's_Fire
Shelling
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gptkbp:block
|
True
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gptkbp:canBe
|
gptkb:Burst_Fire
gptkb:Charged_Shelling
gptkb:Full_Burst
gptkb:Guard_Reload
gptkb:Lance_Thrust
gptkb:Quick_Reload
gptkb:Wyrmstake_Cannon
gptkb:Wyvern's_Fire
Shelling
|
gptkbp:canGuard
|
True
|
gptkbp:featuredIn
|
gptkb:Monster_Hunter_series
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gptkbp:features
|
Cannot guard while reloading
Combines lance and cannon
No sharpness loss from shelling
|
gptkbp:hasCombo
|
Charged Shelling + Wyvern's Fire
Full Burst + Wyrmstake Cannon
Guard + Quick Reload
Lance Thrust + Shelling
Shelling + Thrust
|
gptkbp:hasVariant
|
Long
Normal
Wide
|
https://www.w3.org/2000/01/rdf-schema#label
|
Gunlance
|
gptkbp:introducedIn
|
gptkb:Monster_Hunter_Freedom_2
|
gptkbp:isHeavyWeapon
|
True
|
gptkbp:popularFor
|
gptkb:Monster_Hunter_World
gptkb:Monster_Hunter_Rise
|
gptkbp:requiresReload
|
True
|
gptkbp:usedBy
|
Hunters
|
gptkbp:weapon
|
Melee
Ranged
|
gptkbp:bfsParent
|
gptkb:Monster_Hunter
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gptkbp:bfsLayer
|
5
|